Counter-Strike 2

Counter-Strike 2

Kaizen
Mostrando 1-10 de 17 aportaciones
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Actualización: 14 ENE 2021 a las 10:31 p. m.

-Fixed "A" marker not appearing on the Radar

Actualización: 13 ENE 2021 a las 7:53 p. m.

-Added clipping to T Spawn and CT Spawn ceilings to prevent players from jumping into the ceiling and getting stuck
-Replaced cover at B, gives CT more cover and prevents one way smokes
-Adjusted B Overpass ground clipping

Actualización: 1 NOV 2020 a las 1:41 a. m.

Actualización: 31 OCT 2020 a las 10:15 p. m.

Actualización: 31 OCT 2020 a las 10:06 p. m.

Actualización: 31 OCT 2020 a las 8:31 p. m.

-Updated Wingman to alternate objectives between each round (big thanks to Abom with help on the script)
-Added Special Assault Team CT player models
-Adjusted pathing to A to reduce sight line distance
-Grammar pass on the signs (big thanks to Ender_Year for the feedback album)
-Updated clipping for curbs and the rest of the map smoothing out overall travelling
-Adjusted one way drop platform at Bank CT
-Adjusted the area leading into A from CT
-Adjusted CT Spawn area, both CT and T spawn locations are moved towards eachother
-Minor lighting adjustments to improve visibility

Actualización: 20 MAY 2019 a las 8:50 p. m.

Actualización: 20 MAY 2019 a las 8:42 p. m.

Fixed a bug where both teams are GING!
T side should be Professionals
CT side is FBI at this time

Actualización: 19 MAY 2019 a las 12:50 p. m.

Actualización: 19 MAY 2019 a las 12:39 p. m.