Counter-Strike 2
Kaizen
Показване на 11 — 17 от 17 постъпления
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Обновление: 20 февр. 2019 в 20:38

Обновление: 27 юни 2018 в 3:30

Обновление: 27 юни 2018 в 2:12

-32 Spawns Classic
-50 Spawns Deathmatch/Arms Race
-Wingman added, T's spawn at mid while CT's spawn at B

What to expect next:
-New materials/textures helping players see enemy silhouette
-Less props visible on screen for lower CPU/GPU settings.

Обновление: 10 ян. 2018 в 19:11

Обновление: 9 ян. 2018 в 16:45

-Fast Compiled for the contest deadline, lighting looks broken please ignore for now!
-Switched from Night to Day until map is closer to completion :)

Обновление: 20 дек. 2017 в 23:11

-Fast Compiled Lighting looks worse than rc1 but was a much faster compile time (1hr vs 8hr)
-Fixed T Spawn Buy Zone
-Misc Nodraw textures allowing players to peek through walls
-Overall brightness increased + increased lighting in certain areas
-Clipping updated to remove extruding clipping brushes in certain areas

Обновление: 29 ноем. 2017 в 21:42