Starbound
Everis (Canine Humanoids) Race Mod
กำลังแสดง 11-20 จาก 24 รายการ
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อัปเดต: 28 ก.พ. 2018 @ 7: 32pm

+Storage Lockers! (jerrylee22). Available for purchase in the Holomarket for anyone who doesn't already have the recipe learned.

+Everis have customized inspection quotes for nearly all the vanilla game items! Big thanks to Crab for this!

*Some small changes to npcs in preparation for a future update.

*Sell Factor for Holomarket reduced to 75% from 100%.

*Cost for Starter Guide codex lowered to 1.

*Warp animations for the mech now match colors with the teleport. Fixed Initial warp-in colors to match the teleport as well

*Wiring nodes for the Ship Hatch are now in the correct positions

(You may notice that the SAIL AI is missing a face from time to time. Don't worry, this is part of a future update!)

อัปเดต: 31 ม.ค. 2018 @ 7: 56pm

*Recipes for FirestormV1-2 have been added. Learn how to craft the V1 Variant by picking up a modification station.

+New weapon: Holdout Pistol. It's a weak starter weapon that comes alongside the sword when creating a new character.

*Small edit to the body sprites to make them a bit more detailed.

*Tags for ranged and melee weapons for everis have been repaired. You should now see stats for most weapons and they should correctly give bonuses based on your race's weapon traits (if you have the Frackin Races mod or Everis Addon installed)

*Light and Carbon rifles rebalanced. No longer do absurd amounts of damage for their material cost.

*the Modification Station has gotten an updated appearance and no longer causes objects to 'hover' on top of it. If your current station vanishes, don't panic! Just break the item where it used to be and place it down again, and you should see it working properly once more. Let me know if issues still arise

*Eye color no longer is set to match with the tail; instead the skin tones cycle through available eye colors which should give everyone more options when creating characters. (Xel)
*Teensy edits to the hairstyles, emotes, and heads (Xel)
*Organizational improvements to the hair and tail color options/cycling when creating a new character

อัปเดต: 26 ธ.ค. 2017 @ 5: 51pm

*Visual updates for all dagger weapons and the Omniblade
*Smaller change for Everis icon in character creation

*Big Addition - Everis now have support for Frackin' Races! This comes in the form of a standalone mod, which can be found in the Everis mod description. You need Frackin Races and the Everis mod for the addon to function correctly, obviously! Get the Addon here: http://sp.zhabite.com/sharedfiles/filedetails/?id=1245456325

*A new line of weapons are being released, known as miniguns. They're not ingame yet; expect them to be fully released next update!
*Fixes to the teleporting animation
*Recipes for the 3 crafting stations have been reduced slightly to make them more obtainable.
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*Balance changes for most melee weapons. Weapons now scale from Tiers 1-4 and have matching recipes.
BROADSWORDS:
Worn Durablade - Tier 1
Durablade - Tier 2
Hyperblade - Tier 3
Omniblade - Tier 4

DAGGERS:
Varia Alpha - Tier 1
Varia Beta - Tier 2
Varia Charlie - Tier 3




อัปเดต: 2 ธ.ค. 2017 @ 12: 47pm

*The V1, V2, and V3 Power Drills have all been given buffs to make them more useful in early and late game.
Details:
V1 Drill mines 2x as fast and has an additional 150 durability.
V2 Drill can now mine 1.5x faster and has 100 more durability.
V3 Drill has 100 more durability.

*Visual updates to the Spears and Sabres ingame.
+New Weapons, complete with their own recipes: Omni-Blade, Terrier V1, and Terrier V2

*Parrying Shield now works similarly to all other vanilla shields.
*Electrium Lights!

*Recipes for Modification Station and Alloy Forge reduced. New descriptions for both crafting stations.
*Recipes were also altered for the Spectre Bow and Empty Blaster.

อัปเดต: 31 ต.ค. 2017 @ 5: 01pm

*Ship colors have been altered to better match the colors of the Everis (JorisLight)
*Fixed colors in the player warp sequence (JorisLight)
*Fixes to the .species file (JorisLight)

+Everis emotes have been redone (Xel)
+2 new hairstyles (Xel)

*Parrying Shield is now functional
*Titanium Headset no longer has an absurd damage boost.
*Fixed a bug concerning shields and other shield-modifying mods.
+Hair colors have been changed to match in perfect tandem with the Tail colors.
+A new item has been created, allowing you to obtain goods and unobtainable items from the Everis mod. It's called the Holomarket and can be created at the Everis Crafting Table.
+Eye color now changes according to the color of your tail.
*More changes to the hairstyles (thank goodness!). They're coming together slowly but surely

Unfortunately no special Halloween-themed stuff, as I was a little too busy this month to work on much on the mod. Let me know if this update comes with any new issues!

อัปเดต: 7 ต.ค. 2017 @ 3: 06pm

[Sorry for the long wait! School has been giving me lots of projects to do and because of that I don't have as much time to work on the mod. I'll try to be making more regular updates by the start of November. Here is what's new, though.]

+New Weapon: Light Rifle. An upgraded variant of the Carbon Rifle, craftable at the Modification Station.

+New Shield: Parrying Shield. It has no recipe, and for some reason I can't seem to get the game to read the .png file that the shield uses, which means it's essentially invisible. Will hopefully get around to fixing that later.

*The Everis Ship Locker now actually prevents food from rotting, as there was a hiccup in the code that prevented it from doing such earlier.

อัปเดต: 17 ก.ย. 2017 @ 12: 44pm

+New weapon: Spectre Bow. Craftable at the Modification Station as an upgrade to the Everis Bow.

+A new food item: Lamb Meat! Currently no way to obtain it ingame as of yet, but methods will be showing up shortly.

อัปเดต: 8 ก.ย. 2017 @ 7: 59pm

*The colored variations for the Steel Block now correspond correctly with the colors on the MM's Paint Tool.

อัปเดต: 8 ก.ย. 2017 @ 6: 34pm

*A great number of hairstyles were edited to make them look better. Or rather, not as ugly.

อัปเดต: 2 ก.ย. 2017 @ 7: 53pm

Finally, an update with actual content. Yipee!


+Revamped Modification Station UI to be less cumbersome. There are now four categories: Utility, Melee, Ranged and Miscellaneous. There's nothing in Utility yet, expect things to come!

+Added a whole new line of swords: Sabres! They have the normal broadsword combo, but can be wielded in one hand. Ice, Fire, and Electricity variants are available at the Modification Station, unlocked by building the Steel Sabre.

+The background tiles as well as the facilities of the Everis ship have been resprited to give it a fresh new look to tide y'all over until the entire ship is revamped.

+New building block! Ever wanted to build a house of steel?
All Placeable blocks now have color variations. You can paint your home any color of the rainbow(sort of)!

+New Decorations for lighting, tables, bedding and more!
(all recipes for new materials and decorations are implemented, they can be unlocked by making or picking up Tech Panels/Holo Glass! For new characters, the recipes will *already be learned*)

*Added vanilla racial descriptions for Tech Panels and Steel Blocks, possibly fixed them for Holo-Glass.
*Some minor bug fixes, you probably wont notice them otherwise.

Next update, the hairstyles are getting some well-deserved attention and TLC.