Cities: Skylines

Cities: Skylines

Procedural Objects
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更新于:2018 年 3 月 25 日 上午 9:48

Version 1.3.1
  • Major issue 2018A3 reported by Sparks44 fix attempt.

更新于:2018 年 3 月 23 日 上午 11:26

Version 1.3.0
  • Save Procedural Objects to externals save files to reuse them or share them later
  • Changed the Main Mod Button to a more fancy and moveable one
  • Rotate objects by dragging the Right Mouse Button using the Move To tool
  • Added a Total Procedural objects counter

更新于:2018 年 3 月 1 日 下午 3:17

Version 1.2.2.2
  • The texture selection list is cleaner and sorted alphabetically
  • When copying an object, its height is stored and when it's pasted, hold the Right Mouse Button to snap it to the stored height.

更新于:2018 年 2 月 8 日 上午 10:18

Version 1.2.2.1

更新于:2017 年 12 月 2 日 上午 6:27

Version 1.2.2.0
  • All Key Bindings can now be configured. Open the mod window and click the "Open Key Bindings config file" button to open the config file.
  • Code improvements

更新于:2017 年 11 月 3 日 上午 7:49

Version 1.2.1.1 :
  • Texture packs can take names
  • Minor GUI improvements

更新于:2017 年 11 月 3 日 上午 5:20

Version 1.2.1.0 :
  • Texture packs are now possible - shareable through the workshop including with save files
  • Fixed the 'click through' issue with the 'Move To' and 'Delete' buttons
  • Enhanced the Tab shortcut
  • Changed default render distance from 1,500 to 850
  • Bug fixes

更新于:2017 年 10 月 29 日 下午 12:59

Version 1.2.0-3
  • Fixed the major issue

更新于:2017 年 10 月 28 日 下午 1:30

Version 1.2.0-2
  • Tiny modification in the code, to try to fix an orphan issue

更新于:2017 年 10 月 21 日 下午 12:10

Version 1.2.0 :
  • Tiled textures on native objects (square and cube)
  • Green 'Main' button moved to the mod's window
  • All props/buildings can be procedural now
  • Selection of objects is now made by pressing Shit+P while placing a building normally.
  • Added 'Tab' shortcut to switch quickly between Main tool and Vertices edition
  • Drag region selection available in-game with RMB
  • 'Move to' tool is now based on the mouse cursor position
  • Bug fixes
  • Changed the 'hide all UI' shortcut from Ctrl+Alt+P to Ctrl+P+O
  • Added the Update Informant