Life is Feudal: Forest Village

Life is Feudal: Forest Village

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Adjustable number of visitors in the social buildings
   
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6 jul, 2017 @ 15:28
7 sep, 2020 @ 13:28
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Adjustable number of visitors in the social buildings

Beskrivning
Adjustable number of visitors in the social buildings

Description

This mod lets you choose how many visitors can be in the social buildings: school, healer's shop/hospital and tavern.

I created this mod that you can choose your own prefered setting with the values which you find useful.

The amount of teachers, healers and innkeepers is still 1 as it is in vanilla. The amount of workers doesn't have an effect in the game for the efficiency in these buildings.


School

You can choose the maximum amount of teenagers who can go to school. These are the options:

5, 8, 10 (default vanilla value), 12, 15, 20, 25, 30


School (upgraded)

You can choose the maximum amount of teenagers who can go to the upgraded school. These are the options:

15, 18, 20 (default vanilla value), 25, 30, 35, 40, 45


Healer's shop

You can choose the maximum amount of villagers who can be healed from diseases in the healer's shop/hospital. These are the options:

5, 7, 9 (default vanilla value), 12, 15, 20, 25, 30

Tavern

You can choose the maximum amount of villagers who can go to the tavern to increase their happiness. These are the options:

5, 8, 10 (default vanilla value), 12, 15, 20, 25, 30


Compatibility

- compatible with the current game version
- compatible with all languages
- fully save game compatible (the mod can be activated or deactivated at any time)
- compatible with all other mods which do not change the same values

This mod doesn't change any building costs or any other values than the "maxVisitors" values of the school, healer's shop/hospital and tavern. It is therefore compatible with other mods which change these buildings. If another mod changes the same values, then you can decide with the loading order which mod has the priority while you move the mod on top of the loading order.

For example the awesome mod Revolution Mod Extended by Annothek also uses the option to choose these values. Thanks to him for this idea.


Installation

1. Subscribe to Adjustable number of visitors in the social buildings on Steam

2. Start Life is Feudal Forest Village

3. Go into the submenu "Modifications" and activate Adjustable number of visitors in the social buildings.

4. On the right side of the mod you'll see a button which you can press to open the "options" menu. If you press within the options screen the button "Standard", then the game will use the standard vanilla values. Choose your setting for each building and press "Okay". The options will be remembered and all values will stay until you change them again.

5. Load a save game or start a new game


Credits

Thanks a lot to Mindillusion/Bitbox for this awesome game.
Life is Feudal Forest Village Official Site[lifeisfeudal.com]

Thanks a lot to the moderators and creators of the official Wiki forum.
Life is Feudal Forest Village Official Wikipedia Forum[forestvillage.gamepedia.com]

Thanks a lot to Annothek for his idea.

Thanks a lot to these modders from whom I learned a lot about modding:

Annothek / cstoneburner / dominuskevin / Fante

Adjustable number of visitors in the social buildings is free for everyone and you can take any entries for your mods. Please just give credits in your mod.

Steam Workshop Contributions

Enjoy Adjustable number of visitors in the social buildings
Swiss Halberdier
22 kommentarer
Swiss Halberdier  [skapare] 8 sep, 2020 @ 1:02 
@John Nav
Thanks John :-)

Some general information:

If a mod in LiF:FV gets updated which has "options", then these options fall back to the default values in the modifications menu in the main menu.

So just go to the "Modifications" menu in the main menu and then select the wanted value in the related "Options" menu on the right side in the mod.

Then the selected value applies to the save game or to a new game.


Wenn ein Mod in LiF:FV aktualisiert wird welches "Optionen" hat, dann werden diese Optionen vom Spiel im Menü "Modifikationen" auf die Standard-Werte zurückgesetzt.

Also einfach ins Menü "Modifikationen" im Hauptmenü gehen und dort die gewünschten Werte im relevanten Menü "Optionen" auf der rechten Seite des Mods auswählen.

Die selektierten Werte werden dann im gespeicherten Spielstand oder in einem neuen Spiel angewendet.
Swiss Halberdier  [skapare] 8 sep, 2020 @ 0:49 
@JohnNav
Thanks John :-)

After a mod in LiF:FV gets updated which has "options", then these options fall back to default values in the modifications menu in the main menu.

So just go to "Modifications" in the main menu and then select the wanted value in the related "Options" Menu on the right side in the mod.

Then the value applies to the save game or new game.
JohnNav 7 sep, 2020 @ 16:32 
Sounds great :) Thanks
Swiss Halberdier  [skapare] 7 sep, 2020 @ 13:29 
Ich habe mein Mod für den letzten Patch aktualisiert.

Viel Spass mit Einstellbare Anzahl der Besucher in den sozialen Gebäuden


I updated my mod to the last patch.

Enjoy Adjustable number of visitors in the social buildings
Swiss Halberdier  [skapare] 15 apr, 2020 @ 1:15 
Ich habe mein Mod für den neuen Patch aktualisiert.

Viel Spass mit Einstellbare Anzahl der Besucher in den sozialen Gebäuden


I updated my mod to the new patch.

Enjoy Adjustable number of visitors in the social buildings
Swiss Halberdier  [skapare] 12 jun, 2019 @ 10:04 
@JohnNav
Wow thats really incredible :-) Thanks a lot for your nice words!
JohnNav 8 jun, 2019 @ 18:14 
Another great MOD :) This makes 4 Games I have your MODs for:
Forrest Village, Rome, Britannia and Stellaris
Swiss Halberdier  [skapare] 20 apr, 2018 @ 2:37 
A new patch has been released and my mod works.

Ein neuer Patch wurde publiziert und mein Mod funktioniert.
Swiss Halberdier  [skapare] 23 mar, 2018 @ 2:18 
I updated my mod to the new patch.

Enjoy Adjustable number of visitors in the social buildings


Ich habe mein Mod für den neuen Patch aktualisiert.

Viel Spass mit Einstellbare Anzahl der Besucher in den sozialen Gebäuden
Swiss Halberdier  [skapare] 23 mar, 2018 @ 2:18 
@m4gic
Today came a new patch out and they optimized the path finding of the villagers.