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entity = {
name = "mammalian_01_Battlecruiser_bow_L1_entity"
pdxmesh = "mammalian_01_cruiser_bow_L1_mesh"
If you change this to
entity = {
name = "mammalian_01_Battlecruiser_bow_L1_entity"
pdxmesh = "mammalian_01_cruiser_bow_M1S2_mesh"
In game this would then present you with the bow with the large turret section. Bear in mind you will also have to change the corresponding section in the component_templates otherwise you will only be able to fit a medium turret despite it appearing to be large. The same applies for custom ships but clearly the models need to be present in the mod and I haven't looked into this mod yet.
Stellaris having its second renaissance in 2021.