Space Engineers

Space Engineers

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Corruption PvE Combat
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Type: Mod
Mod category: NPC
Značky: ServerScripts
Velikost souboru
Přidáno
Aktualizováno
17.642 MB
27. dub. 2017 v 13.40
18. zář. 2022 v 9.20
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Corruption PvE Combat

V 2 kolekcích od uživatele Meridius_IX / Lucas
Modular Encounters Collection
20 položek
MES-Friendly Mods
57 položek
Popis
Meridius_IX has retired from modding. Click Here[gist.github.com] for more details.

Introduction

This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making them a bit more unpredictable when compared to vanilla pirate drones.

Many of these drones can pose a serious threat to players who start in space with minimal resources. Some of the drones can also attack players on small moons. Players starting on regular sized planets should generally be safe from these encounters.


Drone Types and Behaviors

Because this list is quite large, any will likely grow as more content is added, I've setup a Steam Guide page that contains information about the various drones and their behaviors.

You can access the guide by clicking here.


Requirements / Dependencies

This mod requires the following world options / mods to be enabled:
- Modular Encounters Spawner
- Enable Drones
- In-Game Scripting


Recommendations

As of a recent update, the drones in this mod will now despawn if they are further than 20km from the player. Drones that cannot handle natural gravity will also despawn (until I am able to redesign them).

However, this mod does not clean up broken parts of drones, so you will still want to ensure your clean-up settings are tuned accordingly.


Compatibility

This mod is compatible with other content-adding mods included in the Modular Encounters Collection. Compatibility with other Exploration, Cargo Ship, or Pirate mods is not guarenteed.


Plugin Scripts

The following plugin scripts are available for this mod:

- Reduced Signals: Disables Antenna and Beacon signals on several drones.


September 2018 Update

With the release of the Modular Encounters Spawner, the dormant 'Boss Encounter' in this mod has been enabled. This encounter appears to players as a GPS Marker labeled "Dangerous Encounter", and if approached, will spawn a difficult drone to fight. If you are willing to take on this challenge, be prepared to possibly lose your ship - these encounters are not easy, even with weapon/shield mods enabled. More boss encounters will be added in the future.


Special Thanks

Huge thanks to Whiplash141 for providing code that allows much better drone manuevers in natural gravity!


Resources

Looking for Config / Admin Options? Having Issues with the Mod? Want to Find Resources for Making Your Own Encounter Mod? Click Here![github.com]

Join The Modular Encounters Collection Discord Server for News, Updates, and Support.[discord.gg]

Want to Support My Work? Check Out The Patreon Page![www.patreon.com]
Populární diskuze Zobrazit vše (18)
74
1
24. říj. 2023 v 7.23
PŘILEPENO: Hacker Drone
Meridius_IX / Lucas
34
18. pro. 2021 v 10.51
Suggestions
HabitableMango2
14
29. zář. 2023 v 8.35
Hacker drone: how to disable
Umbra
Počet komentářů: 1 351
r4v1n6 17. čvn. v 13.32 
@Simaster48 Yes, I have that issue with worlds in SP that at some point have had AI Enabled (adding numerous factions). The script running in a programmable block on Corruption drones, does a check several times/second that involves querying the backend server script for information about the faction that own the drone (to prevent players from making drones that work for them).

My solution was to make a local copy of the mod and then edit the backend script (and also each drone script) to disable the check. It was a huge pita but I got it mostly working (but maybe not well enough to share). Eventually I kinda gave up. This mod is harsh if you refuse to use Safe Zones or shield mods.

And it was the hacker drone that I was interested in. Neutered it (but only slightly because it's fun), the other ones became too annoying eventually.
Simaster48 17. čvn. v 5.04 
Anyone else encountering severe sim speed drops upon either Corruption or Reaver ships spawning?
Scarfy 22. dub. v 10.28 
@jamstraz have you seen a barnacle drone in survival?
jamstraz 21. dub. v 14.08 
@VikingTalon: What sucks is the armor seems to be grinder immune and it rips through any shield mods too.
jamstraz 21. dub. v 13.59 
Hacker drone isn't my problem. It's the Vengeance drone. The armor can't be ground down and that laser punches through any shield mod I have installed. The only way to beat that drone is to spawn multiple copies of my ship and hydro man over there and grind through a weapon block in the back and hit the AI block. Otherwise, I don't know if that beam rips through heavy armour yet. But it sure as hell makes light armor and shield mods useless. As of now I've disabled the mod until I build something stronger to take on the dangerous encounter. Per hacker drone? install the mod that disables it, disable the drone yourself or install the hacking computer mod that creates the firewall.

Bloody Vengeance Drone...*muttering old man speak*
Scarfy 10. dub. v 7.11 
Has anyone seen the barnacle drone spawn because I still haven't seen one...
VikingTalon 14. bře. v 7.51 
that laser drone is revenge or vengence drone in insane
Attackad 9. bře. v 15.54 
how to disable sniper drones. using weapons who bypass shields. that is not wanted at all. and spawning them like 5 a second. absolut insane unfair unbalanced.
Moltike 23. úno. v 9.07 
seem need to update ? it keep spawning and attacking protos....
Scarfy 21. led. v 10.40 
Yeah I have a version of the mod without the hacker drone cuz I saw all the people screaming at the dev to remove it lol so I'm just going to play and find out.