The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Monster Hunter for Skyrim
   
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Category: Books, Weapons
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31.972 MB
9 feb, 2012 @ 12:52
18 jul, 2013 @ 0:37
16 ändringsnotiser ( visa )

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Monster Hunter for Skyrim

Beskrivning
This mod adds craftable weapons from Capcoms game "Monster Hunter" into the world of Skyrim. All the weapons are completely new and user-made models with from-the-scratch made, high detailed texture.

For all you high-res-junkies who want razo-sharp textures, go here
http://skyrim.nexusmods.com/downloads/file.php?id=6429
and download the high-res-texture pack.

18.07.2013 - UPDATE:
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- finally finished a new weapon: Judgement, a Greatsword
- Remove useless clutter like bone and ice crystal
- More to come (really :)

Features:
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9 craftable weapons:
- Assassins Dagger
- Odyssey
- Frost Edge
- Buster Sword²
- Iron Sword²
- Carbalite Sword²
- Ravager Blade²
- Guardian Sword³
- Judgement²

²Counts as Battle Axe
³Counts as Great Sword but has Battle Axe anims

Features several so called "Infomagazines" you can find in Bethelor's General Goods in Whiterun. This is just a little Bonus.

All weapons are craftable at any forge in the category "Misc". Note that steel smithing is required.
Upgrading/Improving the weapons should work. Tested at smith at the Whiterun-gates.

Known issues:
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- If NPC (Guards, Companions or whatever) pick up the Guardian Sword, they won't unsheath the sword. That's because of the way the sheath is implemented. I made it so the sheath stays on your characters back all the time.
- Some of the greatswords clip through the characters arms when blocking or in third person. There is nothing I can do against this, as much as I wish I could (same for the weird charged attack anims).
- The item description blocks the text of applied enchantments. You'll have to deal with it.

Please note that I try to keep the size of the weapons close to Monster Hunter.

Credits:
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747823 - Texture, edited normals maps, specular maps, shaders
cR45h - Textures
Syncing - rest (model, uv, bake, nif, collision, etc)
Sionnach - helped here and there

Permissions:
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You are not allowed to re-release this mod somewhere else, the only placed where you can download this mod are skyrimnexus and the steam workshop. You are allowed to use the model and the texture for pure personal use but you are not allowed to release the model and texture files anywhere.
You are also not allowed to change the model, the UV or the texture. You are allowed to create a new texture from the scratch.
621 kommentarer
coral_blitz 1 jan, 2021 @ 12:13 
Denna kommentar väntar på en analys av vår automatiska innehållskontroll. Den döljs temporärt tills vi kan verifiera att den inte har något skadligt innehåll (t.ex. länkar till webbsidor som försöker stjäla information).
DennyDXS 27 jan, 2019 @ 15:02 
Item code?
JAGGisBACK - Peppi 16 jun, 2017 @ 14:10 
Might you make them stonger.... 15 points stronger.


also, make the soul eater death sythe.
thebenwoir 21 maj, 2017 @ 7:23 
I have a quick question will armor be added at somepoint?
FantomFoxIRL 18 apr, 2017 @ 23:04 
i want the fatalis bow and kirin gunhammer
Ulkyome Devufol 20 mar, 2017 @ 0:10 
nice weapon
knuckles2007 25 okt, 2016 @ 11:05 
please add this to the xbox one version on bethesda.net mod section please... :)
Raitru 22 okt, 2016 @ 6:23 
LetsBeGayToasters - You can search for the ID code like this: Enter "help "<weapon name>" 4". For example like this:
help "Ravager Blade" 4
this'll show the ID in the console
Quinny 17 okt, 2016 @ 7:51 
Might you add in an insect glaive?
Traveler 3 jul, 2016 @ 10:35 
Can you at least tell us what the base damage of the weapons are then?