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Shadow's Expanded Habitability [Utopia 1.5]
   
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6. feb. 2017 kl. 2:27
6. apr. 2017 kl. 17:34
2 ændringsbemærkninger ( vis )

Abonner for at downloade
Shadow's Expanded Habitability [Utopia 1.5]

Beskrivelse
Yep, it's back.

This mod enacts some very powerful changes to colonization.

However!
The addition of Savannah and Alpine worlds broke the symmetry the last version used.

So I remade it, and in remaking it, I decided to just wing it. Utopia didn't break it, surprisingly.

Planetary preferences are not symmetrical, not even across like planet types. An Ocean-world-preference race will like an Arctic planet (evolved in the sea; swims in the seas under the ice) a lot more than an Arctic-world-preference (evolved on top of the ice; limited to tiny islands) race will like an ocean world.

That having been said...

Even your worst-case scenario with this mod, "Fail," for a planet which is your polar opposite (Desert and Ocean, for instance,) is a 55% habitability, which is higher than the 20% that Vanilla Stellaris gave you.

If you liked this mod, or even if you didn't, check my workshop to see my others.

[NOTICE:] No permissions, real or implied, exist for anybody to copy and paste my work and reupload it to the Workshop or to other modding sites under their name, without my explicit prior approval. If you want to modify my mod for your personal use and/or the use of your friends only, you are heartily welcome to do so. If you wish to open up my mod to see how I made my mod to get an idea for how to make yours, you are more than welcome to do so; reverse-engineering is a right enshrined in law.
23 kommentarer
Rastro 29. jan. 2021 kl. 17:48 
oh look a necroid....
ShadowDragon8685  [ophavsmand] 29. jan. 2021 kl. 8:53 
Pingu, I haven't even had Stellaris installed on my computer in about two years. I've forgotten pretty much everything about this mod, and I am like, 90% certain it will not work on more modern Stellaris versions.
wutville resident 29. jan. 2021 kl. 3:31 
what about tomb worlds because they r 85% for me
ShadowDragon8685  [ophavsmand] 11. maj 2017 kl. 2:11 
As long as PDX haven't made any massive changes to planet types or the formatting of habitability traits, it should. I haven't checked yet. I'll get around to it eventually, but I have bigger problems on my plate at the moment.
FireStorm 11. maj 2017 kl. 1:00 
Does this still work in 1.6?
ShadowDragon8685  [ophavsmand] 2. maj 2017 kl. 8:37 
@MacAurelius It's okay. I very often am taken by the dumb and rendered unable to brain myself.
Aurelius 2. maj 2017 kl. 1:56 
I'm not. Sorry! I'm being an idiot.
ShadowDragon8685  [ophavsmand] 1. maj 2017 kl. 20:22 
@MacAurelius: Are you 100% sure you were looking in ShadowHabitability?

Shadow's Habitability only has a Common/Traits directory in my mod folder.
Rastro 1. maj 2017 kl. 19:40 
I am so glad this is back, I loved expanded habitability.
Rastro 1. maj 2017 kl. 19:25 
Well They didn't touch planet preferences this time.