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There was also a weird trade routes glitch, where other civs suddenly completing a trade route to me gave me an additional trade unit and didn't count it against the trade route cap. This didn't exist in the games I played before and after this one, with the only difference in my mods here being that this civ was enabled. Overall though, I still did enjoy playing as this civ, even if there are a few different minor technical issues with it currently.
I'm experiencing a major bug with the Trihemiola.
First of all, the unit appears as a man walking on water, if the unit appears at all. Most of the time the unit is invisible altogether. To be fair, I am fine with this as long as the game runs smooth... untill it didn't. The whole game started crashing once I went to war with the Trihemiola.
The only way I could keep playing on my save was by deleting one Trihemiola at a time while saving and closing Civ to the desktop in between. After spending 20 - 30 minutes figuring and sorting this out I was able to play as normal again, but to my great disappointment... without the Trihemiola that I had a very solid hype about.
Still, really enjoy the mod - but untill the bugs are fixed I won't use it.
Thanks.