Garry's Mod
13,095 оценки
gm_bigcity_improved
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
Размер на файла
Публикуван на
Обновен на
120.027 MB
10 дек. 2016 в 9:26
7 ноем. 2020 в 13:36
40 бележки за промени ( преглед )

Абониране, за да се свали
gm_bigcity_improved

Описание
Original map made by Bigwig


gm_bigcity_improved

A modified version of bigcity with no particular gimmick or theme. Just a little of everything to make the map a bit more interesting and less empty feeling. FYI some key areas have been modified or completely removed. More details below.

Features
- Water in the canals
- Cubemaps
- More enterable areas
- Paintable skybox
- Trees
- Static props for extra detail
- Nav Mesh
- Strider nodes
- Chopper / Gunship nodes
- New soundscapes

- Removed underground area by the canals
- Removed the cafe baltic "jumpscare"
- Removed the dump (hilly terrain near edge of map [its a dump if you weren't aware])
- Replaced white tile foundation with grass and added trees

No additional content required

If the map is too slow, try the Lite version


Популярни дискусии Всички (27)
64
3
27 май в 19:28
i saw a blac figur!!!!11!!!
LunerScintilla♱
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1
18 ян. в 15:42
black figure scaryaaaaaa
PROTAL
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13 апр. 2023 в 15:58
Is there any secrets?
mafioso
982 коментара
MλXIISUSK576 преди 1 час 
what a hell I just saw the green figure
(SHL2CS) Jareb 11 май в 11:44 
Why did you remove the Baltic Cafe jumpscare?
Rigby 10 май в 14:43 
why the doors are missing?
cumber 6 май в 13:14 
why the fuck did you remove the jumpscare
OMORI 4 май в 19:39 
SCARY!!!111!!!! While playing this, DIDDY SHOWED UP AND TOUCHED ME
skibidirocket9000 26 апр. в 4:25 
big black guy chasing me dont download this too scary
bubby 25 апр. в 23:50 
How in fuck do you fucking decompile fucking bigfuckingcityfuck city big big big
Scottish Engineer 19 апр. в 13:58 
hey question is a random zombie supposed to fall from they sky when first loading the map?
Jackman 30 март в 20:42 
Giant Sewer Rat 23 март в 20:32 
for some reason several building textures have been replaced with some random tf2 wall texture? I've used this map for a long time and never had this problem