Stellaris
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Real Sol Textures
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346.969 MB
25 lipca 2016 o 20:36
22 maja o 13:51
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Real Sol Textures

Opis
Warm nights be upon you, Star Travelers. Real Sol Textures was and still is my first proper mod, a passion project I started in 2016 that has grown into something much more in all that time. With the release of the 3.8 “Coop” update, many of the features that were from the mod have been added to the game, most notably unique textures for most of the planets in the Solar System and the ability for these to change depending on the class of these planets. Due to this, many mod features have been disabled in favor of using the official in-game version of these. That being said, I will *never* remove the names of contributors and their contributions for helping make this mod what it is today, thank you all for your help.
Rest assured, development and support of this mod will continue, and with the new features added in “Coop”, the door is open for a much more organized and feature-rich future for Real Sol Textures. Whether you’ve been here for the past seven years or just started today, thank you so much for your support and I hope you’ll stick with me on this journey.

Things this mod does:
- Adds unique textures for Ceres, Io, Europa, Ganymede, Callisto, Saturn, Titan, and Pluto.
- Gives Luna gorgeous new texture.
- Adds a texture for the nuked Earth.
- Turns Ceres and Pluto into cold barren planets.
- All Solar System versions (Primitive, Nuked, Commonwealth of Man, Void Dweller, Knights of the Toxic God, Fear the Void) will receive this treatment.
- When encountering the United Nations of Earth as the Commonwealth of Man, they will use the correct flag.
- Should Earth, Venus, or Mars’ planet class be changed, the appropriate texture will be used.
- Compatible with Gigastructural Engineering & More + Psionics Tri-Expanded!

Special thanks:
Malthus and TheRobboCop, the team behind Variable Earth Climates, for allowing me to integrate their mod! Also thanks to Malthus for teaching me the right code for changing planet entities with terraforming.
Kayess for his work on More Earth Textures and for allowing credited use of his mod! (Alpine, Savannah, Tundra, and Gaia)
Ittiz on DeviantART for his Moon Map, Ancient Mars, and Mars Map textures!
Manghao on Reddit for his Venus with water map!
Theta-6 for suggestions on Europa!
Leaf & Netist for their work on Real Sol Textures Expansion and for allowing me to integrate parts of their mod!
1Wyrmshadow1 on DeviantART for his Terraformed Europa texture!

If you like this mod, consider also using my Legacy of the Sun mod!

I hope you all enjoy!

THIS MOD IS NOT ACHIEVEMENT COMPATIBLE!
Komentarzy: 570
Celestial Caesar  [autor] 18 maja o 6:47 
There seems to be an issue with the on actions commands not always working. Chalking it up to am issue on Paradox's part since it affects planets at random. If a texture does not load properly, manually fire the script by typing "event realsol.[numeber]"
1 - Mercury
2 - Venus
3 - Earth
4 - Mars
ShieldsOfFire 14 maja o 17:59 
@Celestial Caesar I've got a patch up.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3481677014
Celestial Caesar  [autor] 14 maja o 14:26 
@ShieldsOfFire Go ahead!

@Meaty Ogre I don't have one. Perhaps someone made one, but I don't know.
Meaty Ogre 14 maja o 13:34 
You keep mentioning a Planetary Diversity patch, but I'm not finding it in the workshop. Could you link to it directly please?
ShieldsOfFire 14 maja o 12:18 
I think I'll just edit your solar_system_initializers as an overwrite for now.
LidlessEye 31 marca o 8:12 
Unfortunately the Earth Tomb world is just plain old Earth for me
Альфа 1918 13 lutego o 15:24 
Well, please like when you can integrate. I'd love for that mod to finally work and not go to waste
Celestial Caesar  [autor] 13 lutego o 12:41 
@Alpha 1918 No to the first two. As for the third, I know that's been on my to-do list for a while, I'll get around to it sometime soon. Have to make sure that all assets are being used with permission.
Альфа 1918 13 lutego o 11:53 
Can you make a patch for planetary diversity, sol 1000, and integrate the expanded mod into the main one fully?
Dekent 22 stycznia o 15:24 
isn't sol system expanded long outdated?