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No More Erchius Ghost
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23 jul, 2016 @ 10:40
17 sep, 2020 @ 15:48
15 ändringsnotiser ( visa )

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No More Erchius Ghost

I 1 samling av Suphax
Suphax's Essentials
7 artiklar
Beskrivning
You know that annoying flying noclipping lovely and enjoyable pink ghost that follows you around on moons and speeds up with the more fuel you mine and one hit kills you on touch? Yeah, this mod removes that. Enjoy!

If you encounter any problems like seeing the ghost, or the mod doesn't work, comment while giving as much detail as you can.

(This is an awful lot of updates for a pretty simple mod, damn)

v 2.0:
* Changed method of removing the ghost. Previously he wasn't prevented from spawning, and instantly killed. Now he just straight up will not spawn. Ever. Hopefully.
EDIT: I just now realised how 'brutal' this new method is - it stops the lua script for the ghost from running which will probably mess with any mod that uses that file as an include, depending on what it's being used for, though I've not had any complaints yet.

v 1.91:
* Fixed crash caused by using the wrong version of the mod, oops.

v 1.9:
- Removed any unecessary files to clear filesize, makes my own life easier with git.

v 1.8:
* Fixed my laziness and orgainsed the mod better, hopefully stopping updates breaking this in future (sorry for the wait).
* Updated the ship AI radio message.

v 1.7:
* Updated patch file as a new line was added to uniques.spawntypes. Path has been updated to 55. Thankyou for your patience and sorry for any stress caused!

v 1.6:
* Fixed file structure so mod works correctly.

v 1.5:
* Cleaned up files
+ Different spawn prevention method.

v 1.3:
- Removed modifications to moon biome to prevent some crashes.

v 1.2:
+ Implementation to make it easier for me to remove the "Spooked" debuff in a later update.
+ A failsafe so that if an Erchius Ghost does manage to spawn, it will not be aggressive.

v 1.1:
+ Changed the message your AI says to you to warn you about the Erchius Ghosts.

v 1.0:
+ Released
318 kommentarer
Another Neko Weeb 11 mar @ 23:03 
it's not working in Frackin Universe, I'm being hunted by this type of ghost still.
CaptLexis99 21 dec, 2024 @ 11:47 
I love this mod... But I have to Unsub for a bit due to another Mod- RPG Growth... I need to kill the damn thing for a quest in order to get my class weapon XD I will resub after I get done making my toons and getting their weapons
suedcrown 7 aug, 2024 @ 19:52 
finally, no more purple diddy diddler diddy party partygoer ghost.
Turbotowns 29 jun, 2024 @ 0:07 
@world_is_peace Are shadow moons from Frackin Universe?
Saint-in-Chief 18 dec, 2023 @ 22:41 
Why didn't you simply patch the biome to remove the status effect?
world_is_peace 11 okt, 2023 @ 10:53 
works perfectly with simple moons, but not with other type (ex: shadow moon)
mochababy143 22 feb, 2023 @ 14:13 
I hate that ghost. It's like the developers reached into everything in my nightmares, from freaky monsters to the fear of being chased, and were like, "Hey, let's make this a thing you have to endure to get fuel and explore!" The mod works perfectly. Thank you for making it. <3
crwirth3 13 jan, 2023 @ 18:48 
I just found out you cant anymore but you still can with mods.
crwirth3 7 jan, 2023 @ 5:17 
I don't expect a response about this but if you want to respond to this go ahead. (sorry if I have bad grammar)
crwirth3 7 jan, 2023 @ 5:13 
you could just tame it using a capture ball no mods needed, but this could help people out sometimes you don't get a capture ball (1-2) from the mining facility, but if you did if you capture it another one will spawn and yours can fight it. I would recommend this mod for people how don't know how to get the capture ball or don't know how to use it.