Stellaris
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Playable Robots (fixed) [outdated]
   
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35.161 MB
2016년 7월 20일 오전 11시 25분
2016년 8월 19일 오전 11시 01분
업데이트 노트 14개 (보기)

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Playable Robots (fixed) [outdated]

설명
I don't have a lot of time to dedicate to the mod anymore. Anyone who wants to take over, feel free to fork my github repo and PM me

playablerobots
http://sp.zhabite.com/sharedfiles/filedetails/?id=728268465

https://github.com/gtosh4/playablerobots

Credit

Notifications
Do not run this AND the original mod. They have the same stuff except this one has a few fixes.

To enable synthetic playstyle, select the trait in species creation instead of as a window on game start (as in the original)

Is not save-game compatible with the original. I intend on fixing this, but for now it relies on a trigger which runs at game start to set things up.



Fixes
  • Cookiemonster364's fix for trait copying
  • Fix habitibility bonus progression (was 10% -> 5% -> 7.5% -> 10%) to (10% -> 50% -> 75% -> 100%)
  • Fix initial pops not being the same race as new pops (fix for xenophobic ethic and repugnant trait)
  • Improve the game start tile modification a bit. Was: replace farms and power plant lvl 1 with power plant lvl 2. Now: replace farms with power plant lvl 1 & replace base tile food with energy.
  • Select synthetic playstyle by selecting the trait in species creation instead of as a window on game start.
  • Update election_term_years from 5 to 10 to match changes made to other elected governments in 1.2.1
  • Require android trait for the new government types.
  • Add opposite traits for the Breeder traits and when you reach level 3 upgrade (100% habitability bonus) you are refunded you adaptive traits since you no longer need them.
  • Support all traits and portraits (not reflected in the "build" menu)
  • Remove robot production penalty to energy deficit

FAQ
My pop's happiness is capped, help!
The synthetics get a slight boost to habitability (increases with tech) but are otherwise still subject to habitability happiness caps.

I just started and can't build any pops!
Make sure you selected the
Synthetic
trait when creating your species.
인기 토론 모두 보기(2)
4
2016년 9월 11일 오전 4시 55분
AI rebellion When playing as Robot race
Galtakie
0
2016년 9월 19일 오후 4시 35분
This mod is not multiplayer compatible. Will it ever be?
Kindjalz
댓글 217
The Meat Mongler 2021년 5월 21일 오전 12시 45분 
people really asking to get this updated when the synthetic dawn dlc exist
Trees Are Listening 2019년 3월 31일 오후 12시 16분 
UPDATE!!!
bykmok 2018년 3월 20일 오후 2시 07분 
Can I find JUST the city?
ReconSloth25 2017년 9월 1일 오후 5시 07분 
PLEASE UPDATE THIS MOD!!! such a great mod and its being put to waste please, please, please update it.
OwnGoal99 2017년 4월 10일 오후 7시 51분 
You can play robots in vanilla now so why...
Sophi 2017년 4월 10일 오후 5시 47분 
update this to 1.5 please
Merloga 2017년 3월 24일 오후 8시 51분 
Why is this mod abandoned by all its editors -.-
Kencko 2017년 3월 14일 오전 6시 35분 
"don't have a lot of time to dedicate to the mod anymore. Anyone who wants to take over, feel free to fork my github repo and PM me"

Read the description please
damtfireball 2017년 1월 28일 오후 11시 54분 
update this plzzz
Chomp 2017년 1월 3일 오전 5시 08분 
is it jsut em or is the trait copying issue back?