Stellaris

Stellaris

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A Fine Selection of Quality Mapmodes, Probably
   
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22 jun, 2016 @ 14:25
4 jul, 2016 @ 4:44
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A Fine Selection of Quality Mapmodes, Probably

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For the first time ever in a Paradox game, Stellaris's Asimov patch is giving modders the ability to tinker with mapmodes! I was so happy about this I decided to add a whole slew of new ones.

Unfortunately, the functionality is a bit limited at the moment and I wasn't able to add any of the ones I actually wanted to. So here's a bunch of whatever I threw together instead!

Includes:

• Dominant Ethos: colours states by their "dominant" (fanatic) ethos, if they have one.
• Government: colours states by what ethos their government espouses.
• Democracy: colours states according to whether they are a democracy, an oligarchy or an autocracy.
• AI Rights: colours states according to their AI policies
• Slavery: colours states according to their slavery policy
• Purge: colours states according to their purge policy
• War Philosophy: colours states according to their war philosophy

I'm not going to write up a complete breakdown of the colour tables here, but the first three modes use a consistant set of colours for ethoses and the latter four all use red for "not allowed/outlawed", yellow for "partial" and green or blue for "full".

If you don't immediately get what a map mode is telling you, mouse over the offending colour- there are helpful tooltips for everything.
100 kommentarer
Maschinenmensch 3 jul, 2024 @ 5:54 
Nice
Baleur 26 sep, 2017 @ 7:26 
1.8 still works i think
nanO.bytez 22 maj, 2017 @ 9:02 
Technically still works with 1.6 Adams. The buttons however are not correctly alligned anymore. I reccommend this mod instead: http://sp.zhabite.com/sharedfiles/filedetails/?id=827831523&searchtext=mapmodes
Baleur 12 maj, 2017 @ 9:47 
Works with 1.5 utopia?
zraith 28 dec, 2016 @ 14:12 
Hello TigerTeeth, I'm wondering if I could adopt and incorporate this mod into my mod: Additional Map Modes?
Tonatiuh-Cehualli 21 dec, 2016 @ 15:56 
Hi TigerTeeth, I'm from the team working on the Halo Journey H.U.II mod and I was wondering if you would mind me incorporating this mod into my own? We would of course add you as a contributor as well as putting a link to the mod page to this mod (or anyother mod of yours you wanted people to know about) I've gotten alot of use out of your mod and I already know my way around its coding so I'm almost positive I can update it to 1.4.1 Stellaris, but doing so without your explict permission isn't something I would ever consider, so what do you say? : )
ashbery76 19 dec, 2016 @ 10:39 
This seems to stop acheivements.Shame.
Fulgrim 9 dec, 2016 @ 16:57 
@PrometheusGaming - test by yourself, takes about 5 mins by starting a new game, but my bed is that at worse it won't show color for ethos the mod don't know, no way to break beyond that i belive.
TheKraken86 9 dec, 2016 @ 13:36 
Is this mod compatible with Government Rebuild since it adds ethos.
G-Man 14 nov, 2016 @ 5:13 
@tigerteeth
i send u a friend request...pls response