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I need to set up some more localization, but the base components are online and functional as far as I can tell.
If a system is completely unexplored, you cannot see into it, period.
Only a science ship with a scientist can enter an unexplored system and allow vision into it.
It doesn't matter what sensor range you have, if a system is unexplored, you cannot send anything into it other than science ships with science officers.
Whilst I could make the game consider them science ships, they would still need science officers, and that may allow them to survey things - in which case, why ever use regular science ships ever again?
The changes to sensors are very... mechanics-y, and don't make a whole lot of sense. I'm hoping it will be reconsidered for future patches.
An update will still come, eventually. I'll need to do some tinkering and see what I can do.