Stellaris

Stellaris

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Separate Human Phenotypes
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15.5.2016 klo 8.42
30.10.2024 klo 3.27
40 muutosilmoitusta ( näytä )

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Separate Human Phenotypes

Kuvaus
Updated for 3.14.1

This is a small and simple mod which creates 5 new "species" to choose from when creating a custom empire, all of them being human yet using the different ingame phenotypes. This mod does not overwrite the original human phenotype or the legacy human phenotype.

Incompatibilities: Currently unknown. You can report any incompatibilities you find here. I might be able to fix it if I have the time/ability.


The portraits used by each species are:

European
human_male_04
human_female_04

Asian
human_male_02
human_female_02

African
human_male_05
human_female_05

Middle Eastern
human_male_03
human_female_03

Latino
human_male_01
human_female_02

The mod currently uses the new human portraits only. I may add in the legacy portraits to this mod or as a separate mod.

I highly recommend using other name list mods with this mod, but this mod does come with some basic name lists of its own.
The name lists for each new species are:

European
Original: English-Speaking, German-Speaking, Russian, Spanish, French, Italian
New: Swedish, Norwegian, Danish, Greek, Polish, Portuguese, Czech

Asian
Original: Chinese, Japanese
New: Korean, Mongolian

Middle Eastern
Original: Arabic, Indian
New: Iranian, Turkish

African
Original: African (I am unsure which langauge is used for this name list sorry)
Suositut keskustelut Näytä kaikki (2)
10
14.8.2022 klo 5.19
Please Report Future Bugs/Incompatibilities Here
The Warg
0
27.11.2022 klo 6.23
Middle Eastern names need to be reorganized
Khleodon
416 kommenttia
Rod 20.5. klo 15.56 
plans to update this?
the_black_sun 7.5. klo 13.39 
This no longer works
smgunit02 7.5. klo 1.08 
I've been looking for something like this for a long time.
djay80 21.4. klo 23.10 
(2/2)

For example, if you wanted to remove latinos and replace them with asian people, you'd take the human_male_body_asian_blue_eyes.dds, copy it, and change the asian part of the file name to latino, repeating this 5 times for each eye color. Then replace the original latino portrait files with the ones you've just renamed. Same goes for female portraits, and you can make all phenotypes one race or just replace a certain few.

Basically the idea is you're making the portraits files the same for each phenotype, just changing the file name. This lets you play as one phenotype or remove ones that you don't want while still being able to earn achievements, the main reason why I did this.
djay80 21.4. klo 23.10 
(1/2)

For those that want to play as one phenotype but still want Ironman for achievements, you can replace the portrait files of your chosen phenotype(s) with another phenotype portrait in the game files.

New human portraits are stored here: common\Stellaris\gfx\models\portraits\human\new_human

In there, the .dds files named human_male_body_phenotype_blue_eyes.dds are the portraits of each race of human with 5 different eye colors. There are 5 files for each eye color of each phenotype. Simply remove the files of the races you don't want and replace them with the one you want. Make sure they are the same original name though. (continued)
sesame something sweet 15.3. klo 19.42 
@In'ei I'm unironically going to do this now:steamlaughcry:
Ramleh 16.2. klo 7.07 
Liberoid view on future that everyone wil become mulatos in some generations. But this kind of future more likely to become real unfortunately
Raubritter 17.1. klo 15.08 
Thanks. I don't know why the devs changed the original humans to all look vaguely brazilian now.
Potato Soup 31.10.2024 klo 5.16 
Haha that's exactly what I do in'el
In'ei 30.10.2024 klo 4.29 
I just hope noone will get weird ideas while playing this mod: like, for example, picking syncretic evolution origin with all white people as main species and all black people as subservients. With some xenophobic or autoritarian affinity for slavery on top of that.