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Nahlásit problém s překladem
For example, if you wanted to remove latinos and replace them with asian people, you'd take the human_male_body_asian_blue_eyes.dds, copy it, and change the asian part of the file name to latino, repeating this 5 times for each eye color. Then replace the original latino portrait files with the ones you've just renamed. Same goes for female portraits, and you can make all phenotypes one race or just replace a certain few.
Basically the idea is you're making the portraits files the same for each phenotype, just changing the file name. This lets you play as one phenotype or remove ones that you don't want while still being able to earn achievements, the main reason why I did this.
For those that want to play as one phenotype but still want Ironman for achievements, you can replace the portrait files of your chosen phenotype(s) with another phenotype portrait in the game files.
New human portraits are stored here: common\Stellaris\gfx\models\portraits\human\new_human
In there, the .dds files named human_male_body_phenotype_blue_eyes.dds are the portraits of each race of human with 5 different eye colors. There are 5 files for each eye color of each phenotype. Simply remove the files of the races you don't want and replace them with the one you want. Make sure they are the same original name though. (continued)