Stellaris
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((( NSC3 - Season 1 )))
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12 трав. 2016 о 19:05
23 трав. о 5:06
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((( NSC3 - Season 1 )))

Опис


May 23, 2025 - Season 1 - Update 18 (Mod Version 1.0.18)
New Save Game is Not Required
  • Increased the power levels of all vanilla reactors to compensate for NSC's higher power requirements.

  • Increased the Starbase reactor power to address reports of weapon slots not being properly filled.

  • Fixed multiple bugs with jobs produced by starbase buildings (hopefully we got them all this time, let us know if you spot any issues!)

  • Fixed a bug with the Corvette reactor power levels not scaling properly.

  • Fixed a bug where the Explorer didn't have the slot available to equip a cloaking device.



May 14, 2025 - Season 1 - Update 17 (Mod Version 1.0.17)
New Save Game is Not Required
  • Fixed a bug where the Dreadnought XL bow would not appear as an option after researching XL weapons.

  • Fixed a bug where the NSC starbase levels did not have a reactor at all.

  • Fixed a bug with the Strike Cruiser Hyper Scrambler weapon showing the XYZ error box by changing the weapon to a Small slot instead of a PD slot.

  • Fixed a bug where the Spitfire weapons did not show as options after the tech was researched.

  • Fixed some broken localisation for NSC starbase levels.

  • Added a temporary NSC-level reactor for Bio starbases so they can be fully equipped. (This will be expanded and balanced in Season 2).




If you don't wish to use the Steam workshop for NSC3, you can download it directly from the NSC3 Github here: https://github.com/CaptainX3/NSC3-Mod/releases
Manual installation instructions are on the download page. You can also find all previous releases of the mod there (Starting from the first release of NSC2 Season 8).



We have uploaded the previous version of NSC to the workshop for those who wish to continue their save games before upgrading to this new version. Please note that this is only updated when a major update is released for NSC (that requires a new save game). To subscribe to the Previous Version, click here: https://sp.zhabite.com/sharedfiles/filedetails/?id=2386308448






You can join our server and chat directly with the NSC devs and many other players and modders, or post ideas and suggestions for us! Over 90% of the new content added to the mod comes directly from our Discord users! Simply head to the link below to join.

Join the Official NSC Discord: https://discord.gg/8yTv5MR9H3





If the above steps don't work to solve your issue, the best way to get assistance is to open a Support Ticket on the NSC Discord: https://discord.gg/8yTv5MR9H3



To report a bug with the mod, you can file a new Bug Report on the NSC Discord: https://discord.gg/8yTv5MR9H3



If you'd like to make a donation for all of the hard work on this mod, you can click here to make a one-time or monthly donation via Paypal.[www.paypal.com]

We also have 3 monthly subscriptions on the NSC Discord that come with various benefits for those who would like to offer long term support.


Copyright 2025 T. Graham. This item is not authorized for posting on Steam except under the Steam account named CaptainX3. It is also not authorized to be posted on any other website EXCEPT the official NSC3 Github page. Copies of this mod found other than on this exact page or on the NSC3 Github page are stolen and unauthorized. All Rights Reserved.
Популярні обговорення Переглянути всі (7)
4
25 трав. о 14:21
Any way to play NSC late game without other mods to lower fleet power?
Terran
10
26 груд. 2024 о 22:14
Flagships still spawned en-mass for other empires.
Xeonzs
3
8 лют. о 13:26
Suggestions to make NSC mesh better with vanilla
Maty83
Коментарів: 18 504
Ava4WSO 7 год. тому 
Cool, looking forward to it! Thank you so much!
CaptainX3  [автор] 8 год. тому 
I’ll get an update out later today, I am at a doctor appointment right now.
Ava4WSO 9 год. тому 
Yeah same issue here. Even worse if I use clear design it removes the reactor slot entirely from the template ...
Van Darkholme 9 год. тому 
After today's patch, Strike Cruisers and Explorers will no longer be equipped with vanilla reactors other than the NSC Reactor.
Maggot99 2 черв. о 10:29 
Maybe a dumb question, how do I build construction ships?
CaptainX3  [автор] 2 черв. о 10:10 
Please read this entire page.
Rubicon373 2 черв. о 9:23 
So I'm researching power reactors but they are not appearing in the ship design, also for some reason the strike cruiser is borked, i.e it's not generating and if I try it says SHIPDESIGNER_SAVEFILE_MISSING_REQUIRED_COMPONENTS, help?
CaptainX3  [автор] 2 черв. о 3:26 
night_pryanik - I'm not 100% sure what I'd call it but I'll take a look at it next time I am doing an update.
night_pryanik 2 черв. о 3:19 
Ok, thanks for the info. Not trying to tell you how to develop the mod or something, but I guess the name of this building could be changed to something more appropriate for starting level technology, some day?
CaptainX3  [автор] 2 черв. о 0:37 
night_pryanik - To be fair, that building existed long before Nanites were a thing in Stellaris, it was simply meant as an armor repair building that we happened to use the name “Nanites” for how it functioned. It’s not something I even remotely thought about while trying to keep the mod up to date and fixing bugs.