Supraball

Supraball

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Walt's Control Mapping for New Players
By WaltJizzney™ 美的4o5自慢
These are the keybinds used by the vast majority of the veteran Supraball players. This guide is inteded to provide an easy-to-read understanding of the controls for Supraball.
   
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~~~WITH THE BALL~~~
  • Shot: ThumbMouseButton (Shot is used when you don't have enough time to use a Charge Shot)

  • Pass: Right-Click (Auto-locks onto the teammate you're looking at. The ball will follow the recieving-player's trajectory)

  • Charge Shot: Left-Click [hold] (Charge Shot is the bread n' butter offensive move in Supraball)
    Note: You can add spin to a Charge Shot by using any combination of 'Q' or 'E' + MouseWheelUp [topspin] or MouseWheelDown [backspin]
~~~WITHOUT THE BALL~~~
  • Kick: Left-Click (Kick is what you'll use to make those last-second saves, deliver the knockout blow to an opponent, or even kick a quick pass from a teammate)
    Note: Just like with a Charge Shot, you can apply spin to a ball that you Kick

  • Pull: ThumbMouseButton (Pull is the catch of Supraball. Most players will bind this to the same button as Shot)

  • Shield: Right-Click [hold] (Shield is a very versatile offensive and defensive tool. Use it together with Pull for some magical results)
~~~MISCELLANEOUS OPTIONS~~~
Check the box that's labeled Disable Double Tap Dash. This will disable the Goalie's dash feature from activating by pressing W,A,S, or D twice in quick succession. Just use Shift instead :D
1 Comments
Fooman11 2 May, 2016 @ 2:01pm 
Thanks for the guide, a few quick notes.

Until this is fixed in-game: Shot is also labeled as Quickshot. Charge Shot may be labeled as Charge. Pull may also labeled as Pull-Catch. And you can activate your sucker by holding Pull and Shield.