安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Proud of you!
:)
Checking out how my (FP2) sample was edited.. it shouldn't be hard to fix the other -- just keep the last six (CountryFP4_...) sections.
Notepad++ editor & using basic UTF-8 format for those INI files are recommended.
Trailing each declaration blocks -- you can control how often soldiers would be randomized from any specific "countries" be they fictional or not.
The UnitWeight values can adjust the frequency for whatever you want. Sooooo, 0=Very Rare ... 8=More likely ... and so on!
It's only a matter of removing the extra declaration sections that you'd prefer not being active.
All the fictional stuff is at the end of that file.
Sooooo.. as a test -- here's an edited version (( https://www.dropbox.com/s/6r3ji9hk67nmqr7/Tadpoleon_XComGameBoard%28customfile%29.zip?dl=0 )) which you'll only need to copy into the Config folder & that would just replace the original INI file.
Let me know if that worked. I think it should be alright.