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A Santi with 9 and 4lb mediums is now far more devastating than anything carrying bigger guns due to the insane gun rework and the reload times.
The game just became a bait-and-switch operation and it sucks now. I'd never have bought it if I knew they'd gut ballistics and make it so that guns' penetration INCREASES after a certain distance defying physics.
That's an interesting idea regarding elevation and angle of impact - it's certainly worth investigating although I imagine it would be difficult to quantify, as there are no direct in-game values for these parameters, and data derived from gameplay may introduce various uncontrolled variables such as ship heel, etc.
As for the crew requirements - the data was true at the point of the latest timestamp, which admittedly was a fair while ago. I've unfortunately not had as much free time as I used to and so haven't been able to update this for a while. If it's changed significantly, then perhaps the ratio you mention is closer, although I doubt the values would have changed that much!
Fair winds and good luck should you choose to look into elevation, etc.!