Viscera Cleanup Detail

Viscera Cleanup Detail

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Revolutionary Robotics [VCD 1.12]
Por Vic=HKC=
After some little absence due to an old screen beginning to make weird noises when receiving the electricity, I can finally draw that new map. Well, it's happening during the update with eggs, unique items and PIDS on legacy maps... so... well, I've to clean back some maps (like Unearthly, Cryogenesis, Gravity Drive, Evil Science... Thanks god, I had a save of Hydroponic Hell...). But now, I'm discovering Robotics and the joy of the maps. And the many holes. At each corpse, holes. Holes everywhere. NOOOOOOO!
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Introduction
As I've said, holes everywhere! Enjoy this guide!

Also, I wanna promote this guide made by Jepp about achievements - it helped me a lot!
http://sp.zhabite.com/sharedfiles/filedetails/?id=332986059

This guide helped me about the sentry guns (or turrets or Spartan Guns).
http://sp.zhabite.com/sharedfiles/filedetails/?id=483744642

HISTORY
  • October 2018: Added screenshots + revamped map
  • November 2018: Added missing robot
Any specific achievement?
  • Brushed Steel - Complete Revolutionary Robotics Level
  • First Aid - Restock a total of 50 medkits over your cleaning career by punching out of levels with medkits
  • Keep It Secret, Keep It Safe - Find all the unique and hidden collectibles and return them to your office // 1 item
  • Bob's Legacy - Find Bob // Note from Bob in the barrels staking area
  • "Red Keycard" - Unlock Bob's super secret secret stash room // Given the fact that you need to find Bob to retrieve the keycard...
The Map
High-Tech Robotics Engineering
Research and Development Facility
Large


  • WAL = What A Load (Disposal Bins Dispenser)
  • Slosh = Slosh-o-Matic (Buckets Dispenser)
  • SA = Stacking Area
  • LW = Arc/Laser Welder
  • PID = USB key to use on the punch
  • Punch = Punch the panel if you want to finish a level and see your performance
  • Vendor = Device that gives lights, flares, medikits, pizza slicers, cautious signs, seeds, etc.
  • Medikit = Emergency medical supplies needed
  • BB = Big Banger aka... ZE BESTIE RADIO
  • Spartan = Spartan Gun to replace


FIRST FLOOR


SECOND FLOOR

WANNA RELAX?


DOORS WITH CODE


STACKING AREAS
Barrels


Crates


DISPENSERS AND VENDOR
WAL


Slosh


Vendor


INCINERATOR


PUNCH


TOOLS
Arc/Laser Welder


Brooms


J-Harm


UNIQUE ITEM

Pills from Matrix
In a toilet

To Repair and Resplenish
TO REPAIR
Holes - with the Arc/Laser Welder


Feet - with the Arc/Laser Welder


Lightning Cracks - with the Arc/Laser Welder


Turrets - to buy at the Vendor (don't forget the ammo!)


TO RESPLENISH
Medikit - to "buy" at the Vendor
Helping items already on the map
Disposal bins
  • At the WAL

Buckets
  • In the toilets
  • Near the slosh

Lanterns
  • In front of the security post (2)
  • In the exhibition room (2)


Pieces of Story
Tips
  • To remember where holes are, say to yourself that where you find a body, you're sure to find holes. Remember that there is a hole on the foot of the table with the model in the conference room.
  • The big holes and the feet traces of the robots are functionning like a lightning crack: the more it's becoming red, the more you're nearly done. But contrary to the cracks, these two take a longer time. Make sure to have a bucket near you to mop any dark stain.
  • There are three Arc/Laser Welders, probably for facilitating the tasks in co-op. Keep in mind that you can reduce briefcases, clipboards and white crates into dust or junk.
  • The white crates were pinging as trash before but it seems that an update upgraded them as crates. Anyway, if you're not sure, you can burn them.
  • The bodies with suit are rarely in pieces.
  • The door code is 2145.
  • The red barils are explosive, you can put them in the incinerator but don't forget to close the door.
  • If you put ammo in the incinerator, they'll explode.
  • Bob let a note on the barrels stake area.

  • When replacing the turrets, you can put them without ammo first, by using the J-Harm. Only for the one in the hall and the one in the reception, you'll need something else on the J-Harm to reach the socle.
  • Once you put the ammo in the turret, you're risking your life. So far, the first grid didn't react to the J-Harm. After that, every grid is reacting when the J-Harm, buckets, disposal bins, crates, etc.. pass through. Use the J-Harm only where you need it really. For the second floor, use crates to make a stair. And for the turret guarding the hallway, well, try to use chairs. I managed to survive with the J-Harm, but I had to clean my blood, dispose of the shell casings and close holes.

  • Put all the robots you can take in the incinerator to avoid a newspapers clip.
  • The HVC Mk9 Lightning Gun must be burned or in your trunk. The sniffer is reacting to it.
Copyright
CC-BY-NC
Vinciane Amorini
September 2015
Made with LucidCharts
Fire Icon: VectorMarkets on Flaticon
Shopping Cart Icon: Dave Gandy on Flaticon
22 comentarios
The_Jinxer 26 JUL 2021 a las 1:43 p. m. 
old guide but noteworthy: you don't need a chair on top of jharm at least for the ammo. let go of the ammo at the top of your jump (i.e. while you're slow as possible)
Yeehaw Dixiedoodle #BBQ 9 JUL 2018 a las 10:20 a. m. 
How do you get the new turrets to stick to the ceiling?
How do you reload them?
Skaraok 1 ENE 2018 a las 2:21 p. m. 
Found a small secret: if you interact with the monitors in the security room, you can control the cameras throughout the level. No practical use for it as far as I know, but still pretty cool!
Sheepish 28 DIC 2017 a las 2:39 a. m. 
anyone know =what the door code is?
Cosmic Hatter 20 JUN 2017 a las 10:16 p. m. 
Hey, what about the toilets? One has bloodied water, and I'm not sure if I need to clean it or not.
Spider 21 DIC 2016 a las 4:37 a. m. 
"The red barils are explosive, you can put them in the incinerator but don't forget to close the door." it's barrels not barils, sorry it just bothers me :P
leocervantes27 18 NOV 2016 a las 3:03 p. m. 
do i need to throw away the chair?
leocervantes27 16 NOV 2016 a las 11:21 p. m. 
do i need to throw away the chair?

do I need to destroyed the big ass robot as well?
madstarks 30 ENE 2016 a las 11:30 a. m. 
What i did was i got rid of all robots but it only inreased it by 1%, and thats what got me 95%. Remember you must have 95% to pass for achievements. And no do NOT destroy white boxes!
Vic=HKC=  [autor] 30 ENE 2016 a las 11:23 a. m. 
They were trash before. I think they've updated it as crates now.