Gear Up

Gear Up

242 ratings
Top Vehicles (OUTDATED)
By big snell
Can't figure out a good design for the battlefield in Gear Up? Look no further, because I have a few vehicles that could help you out. With this varied list of vehicles, you should at least be able to find a base for the class that suits you.

***This guide is far from complete, I plan on adding more to it as I get more designs***

If you enjoy this guide, please leave a rating! It really helps me know what people think of it.

***I WOULD JUST LIKE TO POINT OUT, THIS GAME IS NOT PAY TO WIN. A LOT OF PEOPLE GET PREMIUM CONFUSED WITH PAYING TO WIN, BUT ALL PREMIUM GIVES YOU IS INFINITE SPACE AND UNLOCKS ALL PARTS, THAT ARE STILL BUYABLE FOR PLAYERS WITHOUT PREMIUM***
   
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Introduction
Just a warning, these aren't the best of the best, just the best vehicles I could manage to build, as well as ones people had wanted me to build the best I could for them. They won't win all the time, but with a little bit of practice you should be able to use them pretty effectively. Also keep in mind the decorations such as the parasol and shark fin you will see are not required, simply ones I personally use. And yes, I know I'm the best at naming things, hands down. (sarcasm obvious)
Credits
The names the people that helped me out on the guide.
  • PurpleKool-Aid - Providing prices for the first 5 vehicles
  • DemaCoder - Providing helpful ideas for the designs of a few of the vehicles
  • Sicnar - Providing a design for me to use on the guide
  • YaboiMuggy - Providing an idea to base a vehicle on

If you feel like you helped me out and I didn't put your name on the list, let me know! I feel due credit is deserved to whoever helps me out in the making of this guide!
Heavy Sniper
First up we have a Heavy Sniper, completely designed for long ranged combat. (Shown Above) It has the ability to climb walls, and is extremely tough. It is capable of high damage output in precision shots, but falls short of the task in close ranged combat. However, its supports can be used in close quarters to a point, as they have a decent rate of fire. It does have two turrets, enabling an extra weapon, turret, and support. All of which can be switched out for other parts if so desired.

Price - 54

What you'll need:

-Twin (Hull)

-Miner (Both turrets)

-Beetle (Propulsion)

-Sniper "Desecrator" (Both weapons)

-Laserbeam (Both Supports)

Statistics:

Armor Points - 215

Damage Per Second - 40

Mass - 28

Max Speed - 11
Sharkski
Next we have the Sharkski, an extremely fast but extremely lightly armored hover vehicle. (Shown Above) Now, lets get one thing straight. This vehicle follows the tactic of being crazy and unpredictable in battle, so it might take some getting used to. It is equipped with a flamethrower and has a massive damage output, but you'll have to make sure you pick up ammo quite a bit. Its support allows it to travel at extremely high speeds for short bursts, and it can drive over water as all hover vehicles can. This is what happens when you strap an angry shark to an airplane.

Price - 31

What you'll need:

-Airliner (Hull)

-Shark (Turret)

-Vintage Jets (Propulsion)

-Scavenger (Weapon) |ALTERNATIVE| -Flamethrower (Weapon)

-Speed Jets (Support)

Statistics:

Armor Points - 70

Damage Per Second - 40

Mass - 17

Max Speed - 35 (doesn't count speed boosters)
Heavy Repair
Here we have the next vehicle, the Heavy Repair. (Shown Above) This vehicle is the med kit of the team, as it is fully equipped to heal your teammates. It has a single machine gun for emergency situations, but don't expect it to be very combat ready. Luckily, it has decent armor, so you might be able to take someone out and then heal yourself by shooting the ground in front of you with repair guns and driving over it. *Edit* Fixed the design flaw where the main repair cannon got stuck after a few shots by switching the weapon spots.

Price - 41

What you'll need:

-Twin (Hull)

-Visor (Both Turrets)

-Power Tracks (Propulsion)

-Machine Gun (First/Top Weapon)

-Repair Gun (Both Supports)

-Repair Cannon (Second/Bottom Weapon)

Statistics:

Armor Points - 152

Damage Per Second - 28

Mass - 26

Max Speed - 22
The Bunker
Next on the list we have the tank of tanks, one suggested by DemaCoder, which i like to call The Bunker. This tank is equipped with two Heavy Cannons that do 60 damage each, and has the most amount of armor possible in the current game. It's not very fast, but it sure is furious.

Price - 43

What you'll need:

-Twin (Hull)

-Miner (Both Turrets)

-Power Tracks (Propulsion)

-Cannon Heavy (Both Weapons)

-Armor Booster (Both Supports)

Statistics:

Armor Points - 360

Damage Per Second - 45

Mass - 39

Max Speed - 22
Slimegunner
So, can you accidentally build a vehicle? Because thats what happened here. I was trying to build a vehicle for Speed DPS at his request, and this was built. It actually worked suprisingly well, so I named it the Slimegunner (heh I replaced the "shot" in shotgunner with "slime" because it had a slimeball... I'm bad at jokes) and decided to put it on here. (Shown Above) Just a warning, when you first start using this its gonna take quite a bit to get used to, since you have to literally get right next to them to use your primary weapon, which does 65 damage per shot with a direct hit. Luckily, you have rockets that do 25 damage each for medium range combat. The major perk of this, and all slime vehicles, is that for enemies slime is very hard to predict which way it will go, since it can strafe and doesn't move in the convential way.

Price - 37

What you'll need:

-Flying Arrow (Hull)

-Shark (Turret)

-Slimeball (Propulsion)

-Shotgun (Weapon)

-Bumblebee Missiles (Support)

Statistics:

Armor Points - 101

Damage Per Second - 56

Mass - 15

Max Speed - 27
Power Gunner
All credit goes to Sicnar for this one! He gave me this design, so I could put it here. It's a bit of a combination of a few of my tanks, as he said. It is outfitted to repair your teammates, while having a ton of armor and rapid firing guns to deal with enemies. Me, being an absolute messiah when it comes to naming things, decided to call it the Power Gunner. (Shown Above)

What you'll need:

-Twin (Hull)

-Assault (First/Top Turret)

-Power Tracks (Propulsion)

-Miner (Second/Bottom Turret)

-Gatling Gun (First/Top Weapon)

-Minigun (Both Top Supports)

-Repair Cannon (Second/Bottom Weapon)

-Armor Booster (Both Bottom Supports)

Statistics:

Armor Points - 265

Damage Per Second - 50

Mass - 33

Max Speed - 22
Rush
(Now Revised!)
This vehicle is a bit different compared to the vehicles before it, as it has a new gameplay style. This is Rush. (Shown Above, without stealth supports because its invisible) I got the idea to build this bot after I recieved a comment from YaboiMuggy saying that a bot with stealth and a flamethrower would be good at sneaking up on people. With a total of (now) 4 stealth supports, when you stay still you are next to impossible to spot. Even when moving, you are very transparent and hard to spot. I've found if you pick up a powerup, you can sometimes even disguise yourself as a member of the enemy team. This makes you an absolute nightmare on night maps. Have fun with your very own ghost bot.
What you'll need:

-Assist (Hull)

-Shark (Turret)

-Spider (Propulsion)

-Flamethrower (Weapon)

-Stealth (All Supports)

Statistics:

Armor Points - 96

Damage Per Second - 65

Mass - 16

Max Speed - 18
The Jungle King
The Jungle King (Shown Above) is a vehicle submitted by GrandMasterTemphis, and is utterly awesome. I've tried things with Tesla Bouncers on my own before and they were piles of crap, but I get tons of kills with this and I'm not even good with Teslas. This tank is built to pack a punch but also take a beating, with the rapid fire teslas and spears that do heavy damage. Its a bit slow, but makes up for it in firepower. With the highest DPS on this entire guide, a whopping 66 more than the second highest, it can devestate almost anything. Not the heaviest tank on this guide (See The Bunker[//] for max armor rating currently available in the game) but it has enough to get the job done.

What you'll need:

-Twin (Hull)

-Assault (Both Turrets)

-Power Tracks (Propulsion)

-Tesla Bouncer (Both Weapons)

-Spear (All Supports)

Statistics:

Armor Points - 170

Damage Per Second - 140

Mass - 28

Max Speed - 22

Acceleration - 10
Untouchable
The name is fairly self explanatory on Untouchable (Shown Above). Several people have been telling me that the guide features too many heavy vehicles and not many fast ones. Well, Santeripe gave me this insane design, which he calls Sanic. This vehicle is one of the faster I've seen, and it does a lot of damage too. Although fairly slippery to control at first, it works very well once you get the hang of it. Its very unpredictable for enemies since it moves so fast its hard to keep track of, and it can climb. The biggest downside of this is the extremely low armor, though this is manageable since it can dodge most attacks sent at it.

What you'll need:

-Scout (Hull)

-Hidden (Turret)

-Flea (Propulsion)

-Shotgun (Weapon)

-Antigravity Device (Support)

Statistics:

Armor Points - 40

Damage Per Second - 32

Mass - 5

Max Speed - 32
Conclusion
Thanks for checking out this guide, its really appreciated. Leave a like if you liked the vehicles I showed, and I hope they help you out! And if you didn't like them, feel free to leave constructive criticism in the comments below!

Please leave feedback in the comments! It's great to know what you guys think, and it helps me out a lot! You can also leave suggestions if you would like me to try to build something!
264 Comments
Admiral Fleischfrühling[ger] 27 Dec, 2019 @ 10:47am 
[GERMAN]Und der The Bunker ist extrem Unbrauchbar mit seinen Cannon Heavy die zuuuu Lange brauchen um sich zu drehen !
Admiral Fleischfrühling[ger] 27 Dec, 2019 @ 10:25am 
[GERMAN]Hoffnungslos Veraltet da bereits 2019
DeathGod 14 Oct, 2018 @ 9:02am 
I did mostly do that so then rookies who are struggling at the game and look at guides can find a simple, cheap but descent tank for them until they find out what type of strategy they want, since i have seen on gear up that lots of rookies have gotten destroyed pretty easily, such as one shotted by powerful guns with a slow fire rate, and builds such as my main build are alot more resistant to that.
wattesigma 14 Oct, 2018 @ 12:37am 
Death God you said the same thing with the "most powerful tanks"
DeathGod 7 Sep, 2018 @ 1:48pm 
A true tank that can become very effective depending on the users skill is my balanced tank, shark turret, assault hull, fenders propulsion, minigun support, revolver weapon, 141 health, dps 70, 40 max speed, 9 acceleration, with enough accuracy on the move, even the most durable tanks shall be crushed like powder, as the revolver has a high fire rate and damage, making it one of the most balanced primary, if not the most, making it feared by many.
0utFox 31 Jul, 2018 @ 7:01am 
Great guide, very interesting designs [Untouchable made me laugh tbh (the design, I understand it must be super hard to hit)]. I'd like to contribute my personal tank design (very satisfied with it):

Hull - Flying Arrow (5G)
Propulsion - Buggy (5G)
Turret - UFO (4G)
Weapon - Gatling Gun (10G)
Support - Bumblebee x2 (10G)

Armor: 101
DPS: 66
Weight: 15
Max. Speed: 45
Acceleration: 11

Pros: Great speed + accel.; solid DPS, quite cheap (34G in total)
Cons: Lack of armor, can't rotate in-place
lesof 20 Apr, 2018 @ 3:50am 
Anyone know how i can use the second set of Secondarys?
SpaceX24 14 Jan, 2018 @ 3:59pm 
A biting spider tried to destroy me. He faild lol
Parrot 5 Jan, 2018 @ 2:04pm 
comment dank on my profile
Marshmellow 30 Sep, 2017 @ 10:16am 
also to play the build i made mostly just run around and try to dodge shots and u can melt through heavys decently fast