Garry's Mod
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[August 2022 Update] Five Nights at Freddy's 2 NPCs / ENTs (Toy Edition)
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Tipo de contenido: Extensión
Tipo de extensión: PNJ
Etiqueta de extensión: Diversión, Juego de rol
Tamaño
Publicado el
Actualizado el
250.020 MB
27 ENE 2015 a las 10:24
4 AGO 2022 a las 15:32
20 notas sobre cambios ( ver )

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[August 2022 Update] Five Nights at Freddy's 2 NPCs / ENTs (Toy Edition)

En 1 colección creada por Lazy
Five Nights at Freddy's Content
13 artículos
Descripción
Five Nights at Freddy's 2 NPCs / ENTs
Please read the description before commenting.
Includes ENTs, NPCs, Sounds, and Jumpscares.

To View Updates, please click here.
Disclaimer
This addon is not to be edited and / or uploaded / reuploaded without my consent. The base is for my personal use only, modifying or uploading your own NPC using my addon as a base or source is not okay unless my consent has been given.

Information
After your impatience and harassment, hopefully, it will have been worth the wait.
So after the success in my first set of Five Nights at Freddy's NPCs, you guys wanted and demanded more.
Please be more patient next time.
These Entities and NPCs will do whatever it takes to murder you.
They play random scare sounds, death animations, static and robotic whispering. If you enjoyed the game, why not give these a shot.
Please restart your game after installing
Also view the images below, they describe why the NPCs won't run.
Special thanks to I6NIS for developing these models.

Console Commands
1 = True.
0 = False.
This addon includes an options menu on the right.

  • fnaf2_scare_off 0 / 1
    to toggle Death Animations. False by default.
  • fnaf2_move_anyway 0 / 1
    to toggle the Entities moving when the player is looking or not. False by default.
  • fnaf2_explode_under_water 0 / 1
    to decide if the NPCs/ENTs should explode when exposed to water. True by default.
  • fnaf2_ent_off 0 / 1
    to enable or disable the ENTs. False by default.
  • fnaf2_npc_off 0 / 1
    to enable or disable the NPCs. False by default.
  • fnaf2_mangle_radio 0 / 1
    to enable or disable Mangle's Radio Sounds. True by default.
  • fnaf2_bb_done 0 / 1
    decides if Balloon Boy is hostile or not. False by default.
  • fnaf2_hallucination_off 0 / 1
    to enable or disable the Puppet's Hallucination. False by default.
These commands won't work unless Garry's Mod is restarted after installation.

NPC List
    ENTs
  • Toy Freddy
  • Toy Bonnie
  • Toy Chica
  • Mangle
  • Balloon Boy / JJ
  • Puppet
  • Music Box
  • Music Box (Chase)
  • Toy Golden Freddy
  • Purple Guy
    NPCs
  • Running Toy Freddy
  • Running Toy Bonnie
  • Running Toy Chica
  • Crawling Mangle
  • Running Balloon Boy / JJ
  • Flying Puppet
  • Running Gold Toy Freddy
  • Running Purple Guy

Todo
  • Add proper model for the Music Box
  • Add a non-nexbot Music Box
  • Possibly add Non-Haunted Chica
  • Release the Withered
  • Release Freddy Mask
  • Possibly add Premangle

Feel free to leave a like if you enjoy this addon.



Five Nights at Freddy's 2 © Scott Cawthon
Discusiones populares Ver todo (84)
349
1
14 DIC 2023 a las 15:32
FIJO: Bug Report
Mitzy
3
25 NOV 2024 a las 21:11
Golden Toy Freddy's Origin?
GalaxyStar85
4
31 DIC 2023 a las 13:09
What about the map?
YellowFellow
2.703 comentarios
"lemon" (slowly) 14 ABR a las 19:22 
...................../´¯¯/)
...................,/¯.../
.................../..../
.............../´¯/'..'/´¯¯`·¸ FUCK BOB FUCK BOB FUCK BOB FUCK BOB FUCK BOB
.........../'/.../..../....../¨¯\ FUCK BOB FUCK BOB FUCK BOB FUCK BOB FUCK BOB
..........('(....´...´... ¯~/'..')
...........\..............'...../
............\....\.........._.·´
.............\..............(
..............\..............\





FUCK YOU BOB!
...................../´¯¯/)
...................,/¯.../
.................../..../
.............../´¯/'..'/´¯¯`·¸ FUCK BOB FUCK BOB FUCK BOB FUCK BOB FUCK BOB
.........../'/.../..../....../¨¯\ FUCK BOB FUCK BOB FUCK BOB FUCK BOB FUCK BOB
..........('(....´...´... ¯~/'..')
...........\..............'...../
............\....\.........._.·´
.............\..............(
..............\..............\





FUCK YOU BOB!
Hector0n 6 ABR a las 17:12 
THIS IS NOT BOB MAKE BOB DISAPPEAR FROM THE WORKSHOP DONT COPY AND PASTE HIM ALL OVER THE WORKSHOP #cancelBob
icy jugs 29 MAR a las 16:07 
░░░░░▄▄▄░░▄██▄░░░
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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blarmonfamily2 28 MAR a las 12:05 
good job
Lazy  [autor] 26 MAR a las 14:35 
@The Scoundrel
Those are the ENT (entity) versions.
Check under the NPCs tab and use those ones in any map that has nextbot navigation mesh support
The Scoundrel 26 MAR a las 14:03 
having a weird problem where they don't run, they just teleport to me whenever I turn around
Lazy  [autor] 18 FEB a las 8:21 
@Bullan
I don't have any plans, nor do I see it happening unfortunately. This mod's over 10 years old now, so I'd rather do other things with my time
Bullan 18 FEB a las 8:02 
@Lazy I highly doubt it will happen, but will you try and do a remake of the FNAF1 NPC's with newer models at some point in the future? Just curious.
Lazy  [autor] 20 ENE a las 3:41 
@Olegfr30
That's okay. Let me know if you need further help