Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
that being said, ive found an alternative to rampaging dolls that seems to work. (in NG+)
either *2x high tier necrom-nomicons, seashell, bouncy ball, and a low-tier illusion dust, +enchantment*
or
*High tier Necrom, Seashell, Bouncy Ball, Illusion dust (high tier works), and a Philosopher's stone, +enchantment*
the key is that spellpower increasing things also work for spell effects as well as straight damage. so a philo on your teleport wand spell can increase it more than adding another rift crystal at some point, while only at a cost of a few mana (enough that natural regen is still enough to combat it, even with a fairy wing)
im currently seeing if i can get robots with this strategy
They should unless something got changed that I wasn't aware of, which I doubt. Likely a matter of material grade.