Devil May Cry HD Collection

Devil May Cry HD Collection

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Unique passive buffs of each Devil Trigger
By Blackened_Angel
The title is pretty much self-explanatory. Few people know each Devil Arm not only changes the appearance of Devil Trigger but also provides different passive buffs.
   
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Explanation
It's no secret that every Devil Arm in dmc3 changes the look of the Devil Trigger. But that's not all, as each appearance is complemented by different passive abilities. I myself noticed that only after many years of play and it feels like a deep elaboration on the part of the developers.

Personally I find these buffs quite interesting, although it's not super something game changing and won't help you with SS run. But it makes me fall for this game even more.

And I want to share it with you.

Also I'll list enemies with elemental weakness to the corresponding Devil Arm.


Rebellion – attack increase, armor increase, attack and movement speed increase; HP regeneration; damage reduction; ability to hover in the air. From now on I'll refer to the Rebellion buffs as ''DT base'' except hover ability. I won't mention multiplier difference in 0.05, you can see all in-depth differences in tables below.


Devil Arm
Attack
Damage taken
Attack speed
HP recovery
Rebellion
x1.10
x0.33
x1.10
x1.80


About armor: whenever you are hit by enemies there is an animation with which your actions are interrupted as you can see on the gif below. And as your armor increases, enemies will need more attacks to interrupt you.
Note: I use the word ''armor'' for simplification. But in fact it's just almost the same thing as enemies' knockback and stun values.


Agni&Rudra - ''DT base'', a little bit more armor, slightly bigger damage reduction and HP regeneration, fire damage increase.



Devil Arm
Attack
Damage taken
Attack speed
HP recovery
Agni and Rudra
x1.10
x0.25
x1.05
x2.40




Enemies with bigger damage multiplier (take more damage): Arachne(x1.05), Cerberus(x1.2), Gigapede(x1.05), Leviathan's right organ(x1.2).



Cerberus - ''DT base'', slightly bigger HP regeneration, even more attack speed.


Devil Arm
Attack
Damage taken
Attack speed
HP recovery
Cerberus
x1.05
x0.33
x1.20
x2.40


Enemies that take more damage: Agni(x1.2), Leviathan's left organ(x1.2), Nevan(x1.2), Geryon(x1.1), abyss(x1.5).



Nevan - ''DT base'', greatly increased HP regeneration, ability to fly.


Devil Arm
Attack
Damage taken
Attack speed
HP recovery
Nevan
x1.05
x0.33
x1.10
x4.20





Enemies that take more damage: Cerberus(x1.2), Heart of Leviathan(x1.05).



Beowulf - ''DT base'', armor and attack is greatly increased, even more damage reduction.
Devil Arm
Attack
Damage taken
Attack speed
HP recovery
Beowulf
x1.20
x0.20
x1.05
x1.80
Enemies that take more damage: Hell Vanguard(x1.05), soul eater(x1.2), Nevan(x1.05), Doppelganger(x1.2).

Note that regardless of armor increase you still will be knocked down from powerful attacks such as Geryon chariot.

Interesting fact: when using the Sparda costume, the DT appearance will change to Sparda's, but the passives are the same as Rebellion's DT even if you switch Devil Arms.

Devil Arm
Attack
Damage taken
Attack speed
HP recovery
Rebellion
x1.10
x0.33
x1.10
x1.80
6 Comments
Blackened_Angel  [author] 20 Jun @ 12:03am 
Thank you for reminding me. I mentioned it in the second guide, but forgot here.
BetoSynchro 19 Jun @ 4:27pm 
Abyss is also weak to cerberus, don´t know for sure but they have the frozen effect like the other you listed
silly mazda miata :3 18 Jun @ 12:18am 
Peak guide
CRYSTALPUNK 11 Jun @ 2:40am 
This is super useful, amazing guide.
Blackened_Angel  [author] 10 Jun @ 11:42am 
I appreciate it. Check out my new boss dmd no damage guide with my own videos. It might be interesting for you as well
Siegman 3 Jun @ 7:31pm 
What an amazing guide! I already knew about these additions but it's really cool to see them organized in a nice list, it's really good.