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Honestly, I just have to play the whole game again in order to update this with the new stuff so it might take a bit…
Meanwhile, please keep in mind that this is outdated (it says ver .6 lol) and also it’s just a guide on steam and not like my entire life so remember that I might just forget and then maybe a new, better guide may come along! Who knows!
Thanks for giving me smth to look out for tho lol
Just trying to save money in the beginning (I'd already needed a loan 3 in-game days prior) felt futile. If I didn't get nosy looking around the other shops with the wrong game play intentions in mind (I'd thought we were sending deliveries of our own products to customers and other stores in town; gaining revenue that way), I wouldn't have known that I could buy my products directly from the surrounding stores without needing to reach a certain level.
At some point (buried in the comments here I think) I did some *quik mafs* for one of my end-of-day calculations and compared it to an outside source from an actual business analyst who did 10% markup and found my profit to be slightly higher but it’s hardly scientific and the 10% method is much more universal. The 19 cent thing has the virtue of being simpler but that’s about it lol.
Besides this guide is for people starting out mostly or just tips so it makes sense to me to just do it all over again since the game’s changed a lot and something my brain loves doing is playing games over. And, you know, most people will probably not 100% this game lol.
nonetheless, thank you!
How to 10%:
1. Look at the Market Price ($12.34);
2. Imagine moving the dot to the left ($1.234 but the 4 doesn't matter here, so $1.23);
3. Add the number you've imagined to the Market Price ($12.34 + $1.23 = $13.57);
4. Rake that moolah in.
(Or, you may pull up a calculator and multiply the price by 1.1)
There is the Automated Pricing Based on Buy Chance mod on Nexusmods, and it has some interesting calculations in the description. In short, the higher you set the price above market, the less likely customers are to make a purchase:
0-10% above Market Price = 100% purchases;
25% above Market Price ~90% purchases;
55% above Market Price ~66% purchases;
100% above Market Price = 0 purchases, only complaints D:<
So yeah, this explains why 19 cents markup seems a safe bet - barely anything ever gets below $2. This also means that you can easily slap a whole + $2.5 on something more expensive like sushi and have zero complaints.