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If you like to add smooth movement to mimic vanilla b42 moodles appear you can dig it from
ProjectZomboid\zombie\ui\MoodlesUI.class
or already adapted to lua from my Neon Moodle Levels most part is in neonMoodleLevels.lua below #215
Background color must be deactivated with Neon Moodle Levels
Also I hope we could remove those on the fly (not only add)
But that will change to match vanilla.
I'll add a way to disable color as well as border and background.
require "MF_ISMoodle"
if MF ~=nil then
local oldNew = MF.ISMoodle.new
function MF.ISMoodle.new(self,moodleName,character)
local o = oldNew(self,moodleName,character)
for g = 1, 2 do
for l = 1, 4 do
o:setBackground(g,l,getTexture(string.format("media/ui/neonMoodleIndicator_%d_%d.png",g,l)))
end
end
return o
end
end
if object.realWidth == moodleSize then
object.width = moodleSize
else
object.width = round(object.realWidth * moodleSize / object.realHeight, 0)
end
Thanks you're working on it!
"remove the background color" ? Transparent textures
Also you can check
My ISNeonMoodleLevels:cacheSizes(object, moodleSize) to get an idea how I handle wide textures
But currently moodle framework does not react on changes or even shrinks wide textures . I might patch it as submod or separate mod