Stellaris

Stellaris

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NSC3 Mass Effect Shipsets
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1.617 GB
25.11.2024 klo 12.21
8.5. klo 20.43
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NSC3 Mass Effect Shipsets

Kuvaus
This is an addon for NSC3 that adds the shipsets from the Mass Effect universe to the game. This mod adds the following shipsets that are available to select for a new game:

  • Systems Alliance
  • Turian Hierarchy
  • Cerberus
  • Reapers
  • Geth
  • Collectors
  • Reapers/Geth/Collectors
  • Quarians

IMPORTANT NOTES
  • Because Frigates and Destroyers use the same hulls in NSC, we had to do a little bit of trickery with the Normandy in the Systems Alliance and Cerberus sets. When using either of these sets, you will see that the Frigate and Destroyer base hulls are blank, and you will be able to choose to use the original Normandy, the Normandy SR-2, or the original Destroyer model depending on which section you choose. There is no way I know of to circumvent this, it's just how it is. Please do not report it as a bug, because it is working as designed.

  • In addition to the ship models added, there have also been changes to other models such as starbases, stations, and similar. Most of the sets in this mod will use the Systems Alliance models, because the original modeler that made all of this did not make species-specific minor stuff like stations and such.

  • There are no turrets or weapon locators on these models - all weapons will appear to fire from the center of each ship. This is something that will not be changed, as it would require redesigning the 3D models.

  • I am not a 3D modeler, and we do not have one on the NSC team. This mod is considered complete as it is, except for any future bug fixes or game updates that are needed. I will not be changing any ship or structure models.

  • There may be a few minor texture errors here and there. I do not have the knowledge to fix these, so I'm afraid that everyone is going to have to live with those minor issues.




May 6, 2025
  • Mod updated for Stellaris 4.0.



Copyright 2025 T. Graham. This item is not authorized for posting on Steam except under the Steam account named CaptainX3. It is also not authorized to be posted on any other website EXCEPT the official NSC3 Github page. Copies of this mod found other than on this exact page or on the NSC3 Github page are stolen and unauthorized. All Rights Reserved.
51 kommenttia
CaptainX3  [tekijä] 12 tuntia sitten 
Unfortunately, I was told that this particular bug is caused by some issue with the ship models themselves. I didn’t create the models nor do I know how to edit them, so I’m afraid my only options are to ignore the bug, or take the mod down permanently. I will not be able to fix it, sorry guys.
CrusaderKing23 12 tuntia sitten 
Same here hope it gets fixed soon.
SecretDragonSludge (Drugs) 24.5. klo 13.25 
I also have the same bug as cruel humor, I'm not using amazing space battles
Inerael 15.5. klo 6.40 
@Cruel Humor do you still have this bug ? i'm making a collection for me and my friend and i'm looking for broken mod so was wondering is ME ship was still working ? .
Cruel Humor 14.5. klo 11.17 
I might be late to this but i haven't seen anyone else bring it up. I'm having a weird thing happen that when any mass effect ships I've seen used that are in engaged in battle, some ordinance and weapon effects start to shoot not out of the ships but from the sun or center of the system towards enemy ships. I'm using amazing space battles so i don't know if that's whats conflicting or not.
CaptainX3  [tekijä] 7.5. klo 17.17 
Yes
AzoorFox 7.5. klo 16.31 
Does it works without NSC3?
DuckofDestiny 6.5. klo 19.03 
@RedRapture having the same issue, how did you fix it?
RedRapture 6.5. klo 11.28 
@CaptainX3 So, deleted the old message. I have fixed the issue of the shipsets being registered as biological. I will send you a message on Discord to send the file in question to you.
CaptainX3  [tekijä] 6.5. klo 11.02 
Red rapture - I have not updated this mod for 4.0, I am still working on fixing NSC.