Space Engineers

Space Engineers

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WelderWall
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Type: Mod
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8.617 MB
23 nov 2024 om 9:58
30 nov 2024 om 10:56
7 wijzigingsnotities (weergeven)

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WelderWall

Omschrijving
Anyways, here's WelderWall

Welder wall is a replacement to-- walls of welders and grinders

Featuring customizable settings for speed, power, and size it allows admins to allow server friendly welder walls.

Far faster and more efficient than vanilla welder walls, it allows for cusomization of how much CPU it can take up


If you have any issues or suggestions please join the discord


If you have any issues or suggestions please report them to the discord
Discord[discord.gg]

No- you cannot reupload this
Nor will it work on Mod.IO
53 opmerkingen
Rumsar 4 jun om 16:30 
Thanks for the response!
I've used the half block and its just a touch too low. I've tried bracing it multiple ways too.
And hopefully not to sound too needy, think there might be a way to have them switch between grind and weld with an event block? I tried and it was no option for that.
Math  [auteur] 4 jun om 15:25 
It would be possible, however you can just add half blocks on the bottom of the floor, there is no line of sight check. I dont remember if that'll cause it to grind the half blocks though-
Rumsar 4 jun om 9:00 
I had a question. A buddy and I are loving this mod so thanks for it!

We were wondering if it would be possible to add a displacement for the welder line. It would be similar to how the rotor heads can be slightly adjusted. That way we can make the welder line and the bottom of pit to weld up small grid stuff. Think it could be done?
VikingTalon 14 mrt om 16:11 
would be great if idk there was a tutorial
VikingTalon 14 mrt om 16:05 
built it properly but and see the welder wall
gambler01omega 12 mrt om 18:11 
So if i read this right this welds and grinds depending on settings? Only other question i can think of is this locked to space or can i pop this on a planet aswell?
6Satanic6Panic6 21 jan om 11:21 
hey been having issues built a large frame 62w 58w and its been wonky not starting randomly grinding the ass end off my ship etc i have 3 reactors and like 40 batteries just wont work now
Husk 15 jan om 21:58 
When i tried to make a ship from projection it seemed to take all my recourses and only weld a part of the ship even though i used projection to assembler to make the missing parts but it made me make the missing parts 3 times and it still wasnt done completely
Math  [auteur] 14 jan om 18:01 
The closer you get to MaxPower the the faster it will weld/grind to the MaxSpeed config value, the scale of power to speed is roughly linear (then half max speed when half max power). ActionsPerTick is a performance option, lower it if you lag too much when welding or grinding.
Ancaritha 14 jan om 17:29 
Super cool mod that makes it way easier to repair my large battleships after taking them to Unidentified Signals!
I was wondering if you could explain what the different settings in the config do. There is an actions per tick field, a speed field and a max power field. How exactly do actions per tick and speed interact, and how does power factor into it? I can shove tons of power into the walls but what does that actually do besides drain all my batteries? :)