Stellaris

Stellaris

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More Astral Rifts
   
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25 jun, 2024 @ 2:23
6 maj @ 0:46
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More Astral Rifts

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Beskrivning
Tired of seeing the same astral rifts over and over? Well, fear not! With this mod, you too can stave off the inevitable by exploring 9 astral rifts made by yours truly.

Some rifts contain references to stuff from my other mods, such as "More Precursors" and may have altered text and options if those mods are also installed.

Each rift has multiple endings, as all astral rifts should have, and 3 of them contain a relic.

For suggestions or bug reports, please either make a discussion, comment or reach out to me on discord in the modding den discord server (#metals-more-mods) or in a private message.

Translations

French by FrazierFr

Chinese by 卡尔文迪斯梅特

Italian by Rahl81

Thanks To
MaxiundMicky for making tier 2 of Idyllic Valley: Desolate Valley, as well as the Labyrinth astral rift.

[discord.gg]
Populära diskussioner Visa alla (2)
1
25 okt, 2024 @ 11:04
KLISTRAD: Suggestions
kroun
0
19 maj @ 11:50
l_russian
tzverg
39 kommentarer
tzverg 19 maj @ 11:51 
Zethuron 14 maj @ 4:25 
For the desolate valley (drilled) rift, the first choice destinations are swapped. Choosing to go to the huts leads to the barrier, and vice-versa.
Fraggle7 6 maj @ 6:03 
@Mental Midget Try un-subscribing and the re-subscribing to the mod. I was here for the same reason and doing the above worked for me.
Mental Midget 6 maj @ 1:36 
Hey, did you update the mod for 4.0 ? Launcher still says it is for 3.14 but it was updated 1 day after 4.0 launch
Target Practice 25 jan @ 16:00 
In the labyrinth rift, the options to go towards the thudding sounds are labelled as "Go Right".
kroun  [skapare] 19 jan @ 7:46 
@Dant
Have you unsubsribed and then resubscribed to make sure you have the newest version?
Dant 19 jan @ 7:40 
Then it's broken again
kroun  [skapare] 19 jan @ 1:18 
@Dant
Yes,
Dant 18 jan @ 16:17 
Did a fix for the Labyrinth rift not finishing ever get rolled out? I've encountered this problem.
kroun  [skapare] 26 dec, 2024 @ 15:07 
@sni
Thanks!
Will fix in a moment.