Counter-Strike 2

Counter-Strike 2

48 valoraciones
Taisha [WIP]
   
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Modo de juego: Clásico, Deathmatch, Compañero
Etiquetas: CS2, Map
Tamaño
Publicado el
Actualizado el
1.830 GB
21 ABR 2024 a las 5:03
1 MAR a las 19:02
36 notas sobre cambios ( ver )

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Taisha [WIP]

Descripción
Taisha is a bomb-defusal map set in the Kansai region of Japan, where the terrorists are target hidden caches of VX Gas delivered discretely to the Akunin Yakuza. Word has gotten around that these stashes were spotted at a local shrine and private onsen, and counter-terrorist forces have been dispatched to prevent further destruction to this quaint country.

[www.mapcore.org]
It made it to Stage 2 of the Mapcore Big Adventures 2024 Contest, ranking within the top 30* of 250+ entries.

No more major layout changes are expected. Map is currently undergoing its artpass, with a general but uncompleted vibe.

Many thanks go out to the playtesters from the Faceit Mapcore hub, and the Mapcore and MapINK discords. Individual shoutouts to my close friends for helping me playtest many early iterations of the map, along with CoomInMyBoom, Xtrnkt, Lydran, and Deh0lise for detailed gameplay balancing. Special thanks to the folks at EagleOne for the playtests and the support in helping develop the map.
13 comentarios
AlphaOwl  [autor] 8 ABR a las 13:56 
Hey everyone just wanted to give a little update on development so far. We've all slowed down since unfortunately not making Stage 3, but I am primarily looking to tweak some areas of the map and see what I can do personally to up my artpassing skills to be up to par. I can't guarantee any dates or planned deadlines, but the map is far from dead.
Darkknight 24 MAR a las 13:09 
this map is not fully finished but I can see the vision and I like it, pls finish
Deh0lise 17 ENE a las 9:37 
Sure, don't take my word for it and playtest it as much as you can! It flows pretty well imo, you are doing a great job.

Note aside, I've also checked and you were right, the food stand is not wallbangable. Besides that, I've noticed a clipping issue on sauna window, a minor issue.

Visually it is gonna look outstanding once its finished.
AlphaOwl  [autor] 14 ENE a las 14:01 
Thanks for the feedback! I've taken the effort to widen the mid engagement so we'll see how that affects gameplay, it's been a while since I've run a proper playtest so I'll make sure to get that assessed ASAP. I could've sworn the food stand wasn't wallbangable a lot but maybe I'm mistaken. But thanks for checking out the map!
Deh0lise 11 ENE a las 11:11 
I liked the drop to sauna and the round temple bombsite, and of course, those awesome models. Congratulations.

I haven't playtested it with players so I can't afirm it, but I felt like middle was too narrow for the amount of activity that could be going on there. I am not sure either about the food truck being wallbangable.

Looking forward to seeing it complete, looks pretty nice!
AlphaOwl  [autor] 28 JUL 2024 a las 14:23 
Muchos gracias Coom
CoomInMyBoom 28 JUL 2024 a las 11:23 
DAYUM THIS LOOKS GOOD
白给 Bεkii~>.< 23 JUL 2024 a las 22:55 
Good map
AlphaOwl  [autor] 23 JUL 2024 a las 13:56 
@NakedAgent We're repositioning the washing station to be more in-front of the tower gate (since we were planning to minimize that area of the map), so hopefully that's a little more accurate.
NakedAgent 22 JUL 2024 a las 1:07 
Fantastic! Of course Japanese design is always a great start. I would like to point out that the hand washing station is currently hidden away on the side in a separate area. I have never seen this in reality in Japan or elsewhere. I have only seen the washing station directly outside the big gate or temple entrance (where T spawn). Maybe any Shinto enthusiast could shed more light on the proper location.