Counter-Strike 2

Counter-Strike 2

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Day Of Defeat: Argentan (CS2 Port)
   
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Tryb gry: Klasyczny
Tagi: CS2, Map
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1.469 GB
3 kwietnia 2024 o 21:45
6 lipca 2024 o 20:16
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Day Of Defeat: Argentan (CS2 Port)

Opis
Day Of Defeat: Argentan (CS2 Port)
The map Argentan from Day Of Defeat: Source ported to CS2, reworked to function better for CS and given a facelift to ceratin areas.


Supported Gamemodes

Classic


- Known Issues -

Jank 3D skybox

Bots are blind, so you'll have to play with real people to try the map unfortunately


Credits
- Valve and the Day Of Defeat team for the map and all of it's assets.

- PolyHaven for some assets used in the map



If you have any feedback or issues feel free to leave it in the comments. Make sure to like the map if you enjoyed it
Popularne dyskusje Zobacz wszystkie (1)
2
5 kwietnia 2024 o 0:02
Bugs, Suggestions.
Pingu
Komentarzy: 13
MxErgo 26 lutego o 4:23 
Awesome thanks!
Sgt Craig 22 lipca 2024 o 20:10 
We need more D-Day maps. This was awesome
Pingu 10 lipca 2024 o 18:09 
Good luck with Anzio! :)
Way  [autor] 10 lipca 2024 o 17:57 
@twitch.tv/tiu_scorpion I no longer have the source files for the map, so updates probably won't be made anymore. I'm already working on a new project though for Anzio.
twitch.tv/tiu_scorpion ✌ 10 lipca 2024 o 17:23 
adjust the mini map :Sploder100:
Inf.™ 乇乙𝑝𝑜𝑖𝑟 1 czerwca 2024 o 16:12 
So many good memories... The Inferno Multigaming loves this map ! Good job ! (that is better ? (:)
Pingu 20 maja 2024 o 14:03 
@DUZ I know some guy made a capture the flag gamemode map of dod_kalt, that map is for CSGO thu.
Hat's off to anyone who can do that for CS2, i'm not enough skilled with scripting. :)
Way  [autor] 20 maja 2024 o 13:52 
I wouldn't know about that, but it sounds fun
DUZ 20 maja 2024 o 13:30 
This is cool. Old DOD:S player here.
Right now in CS2 we can create maps and servers to emulate DOD easily. There's some ppl already adding custom weapons etc. What about creating that kind of project? :_eyes_:
Way  [autor] 4 kwietnia 2024 o 13:03 
@NakedAgent I blocked those areas off because I thought they didn't work very well with CS. Day Of Defeat: Source benefits from having lots of rooms and open areas VS Counter Strike that benefits from more linear style maps, so I have made lots of changes to try and make the map work in that favor.