Counter-Strike 2

Counter-Strike 2

103 valoraciones
de_prodigy_remastered
   
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Etiquetas: CS2, Map
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Actualizado el
87.658 MB
22 MAR 2024 a las 6:22
22 MAR 2024 a las 7:17
1 nota sobre cambios ( ver )

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de_prodigy_remastered

Descripción
DE_PRODIGY is back from 1.6!

Not just your straight map port, but all new remaster textures, manually adding PBR materials to all the original 120+ textures!

Original made by Alexander "hobbit" Manilov and ported to CS:GO by just sid, then ported from CS:GO to CS2 by me, recreating all the old brush work into mesh work and re-texturing with the new materials, trying to stay as faithful to the original as possible.

special thanks to Magic8ball for helping port the old sounds into the map!

Please report any bugs or things that maybe incorrect from the original, some minor texturing scaling and position has been changed to look nicer, please subscribe, rate and Enjoy de_prodigy

A complete CS2 rework should be coming later this year! If you have any thoughts on balancing the map or changes that should be made please let me know.

1.6 Description

Prodigy - Bomb/Defuse
by Hobbit (hobbit@nodream.net)

Counter-Terrorists: Prevent Terrorists
from bombing the computer lab or the fuel
pipeline control room. Team members must
defuse any bombs that threaten targeted
areas.

Terrorists: The Terrorist carrying the
C4 must destroy one of the targets.

Other Notes: There are 2 targets
in this mission.
Discusiones populares Ver todo (2)
10
15 JUN 2024 a las 12:17
Bots suck on this map!
CyanJimbo
3
25 DIC 2024 a las 12:19
CS2 REWORK IDEAS
CyanJimbo
15 comentarios
d@rK0 1 FEB a las 12:57 
good job
the hero of the day 28 SEP 2024 a las 7:27 
Part 2/2
Maybe the map would look a bit better if it would be darker, the textures look a bit grainy. If it is possible I would weaken the light source's intensity. Maybe it would make the whole map prettier, because the strong lights make the textures feel a bit old and grainy as well.

Otherwise, I like that it has the original sounds, like the ladder sound, the electronic door's sound etc. And the grenades are bouncing predictably as well, it is easy to use them at this map.
To jump from the bunker's roof to the lamp above the choke point, and many other movements felt very similar to the original.

I would rate it 4/5 with a good potential of improving.
the hero of the day 28 SEP 2024 a las 7:26 
Part 1/2
As an 1.x player, who liked to play this map quite much:
It is nice to see it with CS2's better lightning system.

I think the corridors and rooms could be quite much higher.
They could be a bit wider also - to represent the proportions of the original map.
Maybe this is not CSGO's approach to mapping otoh, but yes, here I feel like that the player model is huge compared to the map's proportions.

The "upwards/roof" direction: it was possible to climb through the window of the "bunker" (inwards and outwards as well) at the chokepoint - here the plr model is too big to do so.

The first window towards the bunker (next to the 2 doors) direction to shoot out + jump through required some agility, it was possible to get stuck in the window, or jump too early here it is the opposite, it is more likely to jump too late ant hit the ceiling.
scrumpe enjoyer 18 JUN 2024 a las 2:14 
обидно конечно что той самой офигенной продиджи с мастерской ксго больше нет
「c∆feich』 27 MAR 2024 a las 20:27 
de_pro dicky
Soupy Dave 25 MAR 2024 a las 13:02 
Also kisses xoxo
♥♥♥♥♥♥♥ Orange 25 MAR 2024 a las 13:02 
Jim, your CounterStrike map is so good, I almost forgot to blame my lag for getting sniped! ROFL
Soupy Dave 25 MAR 2024 a las 13:01 
Discovering de_prodigy_remastered in Counter-Strike 2 was a pivotal moment in my life. Beyond the pixels, this map was a teacher of resilience, a forge for friendships, and a canvas for creativity. Each corner taught me strategy, every defeat schooled me in grace, and victories, in humility. Amidst virtual battles, I found real connections, bonding over shared triumphs and learning from our defeats. This wasn't just a game. It was a journey that shaped my character, taught me the value of teamwork, and pushed me to think outside the box. De_prodigy_remastered was more than a map; it was a chapter of my life that profoundly changed me, embedding lessons learned in-game into the fabric of my being.
YWCLee06 25 MAR 2024 a las 6:03 
Childhood
Marlboro Martini 24 MAR 2024 a las 1:30 
Аж элитный мир вспомнился