Counter-Strike 2

Counter-Strike 2

1,382 evaluări
Inferno Night
14
7
5
2
12
6
5
8
8
8
2
2
3
3
5
5
5
4
2
2
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Mod de joc: Clasice, Deathmatch, Wingman
Etichete: CS2, Map
Dimensiunea fișierului
Postat
Actualizat
659.608 MB
27 dec. 2023 la 18:19
9 iul. 2024 la 14:52
4 jurnale de actualizare ( vizionare )

Abonează-te pentru a descărca
Inferno Night

Descriere

Details
A night time re-light of Inferno, I've tried to light the map carefully in order to maintain what I consider decent player visibility, which is something I think is missing from a lot of CS night maps.

This map took a lot of effort to make as the map decompiler for CS2 was not up to the task and I had to work with people in the SteamDB discord server to implement features and fixes, huge thanks to kristiii and all the contributors of Source2 Viewer!

Have fun and enjoy!

Thanks to

Play the map
You can play the map at: 185.246.211.235:26768
courtesy of inFqm

Search Tags: Inferno, night, Inferno night, night map, night time, wingman, deathmatch, casual, competitive, dark, CS2, dawn


168 comentarii
sigsparr 13 mai la 16:19 
best map ever
Hamudy 20 apr. la 13:32 
very nice map
ClassicDust8080 18 mart. la 5:09 
great map :steamthumbsup:
BurntToast 14 mart. la 15:13 
Really fun map to play with friends
Muntazar 31 dec. 2024 la 7:35 
Awesome Map, would you create the night map for the smaller version of Inferno please?
🅼🆁 🅽🅴🆅🅴🆁 15 nov. 2024 la 8:03 
напишите что нибудь в профиля
bucket 12 nov. 2024 la 15:18 
I would rather have a nice date here than counter russian terrorists but hey, it it works
Solo 31 oct. 2024 la 0:43 
cool but fps drop :(
FolleN 26 aug. 2024 la 14:09 
brabo
Elite Soulie 的笑容 18 aug. 2024 la 22:00 
Hello! You did really really great with the lighting, love this map. I have a question tho: how did you compile the original map? Whenever I try to do it it does decompile it but it creates 900mb .vmap file witch loads into the hammer for ages and then when it's loaded, it does not reference to any props that hammer has, istead, the map is made of a bunch of .vmdl files that are randomly cut and are not really comfortable to work with