Space Engineers

Space Engineers

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[BROKEN] Correct Eye Adaptation
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Type: Mod
Mod category: Skybox, Other
Tags: hud, NoScripts
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Opdateret:
28.653 KB
28. nov. 2023 kl. 15:20
1. dec. 2023 kl. 3:14
5 ændringsbemærkninger ( vis )

Abonner for at downloade
[BROKEN] Correct Eye Adaptation

Beskrivelse
This mod aims to correct the wrong implementation of eye adaptation in vanilla SE. In vanilla it works the exact opposite to how it should - looking at something bright like the sun will somehow illuminate the shadows, and vice versa.

It should be placed above skyboxes in the mod load order, as it modifies parts of Environment.sbc. It may conflict with other mods that alter graphical settings.

The initial values for this mod were from Beef's shaders, then altered to suit vanilla more.
25 kommentarer
mLJ 7. nov. 2024 kl. 17:13 
LCDs are fine for me, but I've noticed faulty rendering on some particles, specifically on the hand drill particles as well as the snowstorm particles. They show up completely black. Shame, as the the mod seems to work otherwise.
Viny 28. okt. 2024 kl. 22:46 
If you're having issues with LCD images, try changing the Color radiant sliders to White. If that doesn't work, then something else is going on.
Peekofwar 27. sep. 2024 kl. 21:12 
Seems to be working fine for me, though I don't really have any other visual modifications except for the Space Just Got Real mod.
Space Ace 21. juni 2024 kl. 6:22 
I use this mod with "rendering improved" and "AQD emissives" and everything is fine still. Just run it in the right order. 1. RI, 2. CEA, 3. AQD
Philwhore 2. maj 2024 kl. 10:54 
just did some testing myself and holo lcds are working correctly, things do seem a bit overexposed but it is working as intended i am still using it without problems
Philwhore 26. apr. 2024 kl. 16:44 
this was the best mod on the workshop, it is a tragedy its broken it got me back into the game, thank you for the time you gave me!
Vectura  [ophavsmand] 26. apr. 2024 kl. 4:32 
Unfortunately I don't really play SE any more, and I have no idea what could be causing an issue like that. I'll change the title to mark it broken.
enenra 26. apr. 2024 kl. 4:20 
Unfortunately this mod seems to also break holo LCDs - they only display in black.
Mana Mana 11. mar. 2024 kl. 11:52 
What Mulder said -- cant really recommend this mod. I can't even see the "total blocks #" when I try to build because the exposure is sooo damn much.
Mulder 7. mar. 2024 kl. 19:37 
It seems this mod either hugely overexposes or underexposes things. It rarely feels like it's "natural".
It also breaks the rendering in my save file if removed, making everything black if I get within about 10 meters of it.