Counter-Strike 2

Counter-Strike 2

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Overgrown (CS2) (unofficial port)
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251.128 MB
8 nov, 2023 @ 6:42
12 dec, 2023 @ 5:24
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Overgrown (CS2) (unofficial port)

I 2 samlingar av w1tcher
My Maps and Ports
72 artiklar
Operation Breakout Maps (CS2)
6 artiklar
Beskrivning
Map Overview
Nestled against a coastal backdrop, the map 'Overgrown' is set in an abandoned shipyard, with the relentless sea nearby. A crane looms over stacks of shipping containers and the decrepit skeletons of warehouses, all succumbing to rust and nature's forces - reclaiming this once-bustling industrial hub, with wild greenery sprawling across concrete and metal. Amidst this scene of industrial decay, the mission is clear-cut: terrorists aim to disrupt the desolate peace, while counter-terrorists are tasked with maintaining order, each team threading through the shipyard's expansive, colorless terrain.

Disclaimer
This map is a ported version of a CS:GO Map designed to be compatible with CS2. All original design credits go to the creators of the CS:GO map! To view the original map, please visit: Original Map.

Should the original creator wish for this content to be modified or removed, please contact me directly through a comment on this workshop item or via private message.

For any technical issues or feedback, please refer to the following collection, containing all my maps: Ported Maps Collection.
Populära diskussioner Visa alla (1)
0
28 nov, 2023 @ 10:56
KLISTRAD: Bug Reports / Server Advertisement
w1tcher
9 kommentarer
Amayasnep 24 feb @ 16:55 
T bots get stuck on the railing at T spawn, which messes up gameplay.
ⒽⓄⓈⓉ Ⓢ†Ⓔ@Ⓜ 19 okt, 2024 @ 4:23 
:steamthumbsup:
Jarzka 13 jun, 2024 @ 9:25 
Please fix bots
lorenzo 21 apr, 2024 @ 17:13 
baba port scheiß auf die hater
♔ NoloO ♔ 15 nov, 2023 @ 13:04 
hello juste 22 slot .. my server need 26 . maybe you update ?
lorenzo 10 nov, 2023 @ 1:18 
baba port scheiß auf die hater
Bhoppi 9 nov, 2023 @ 22:08 
I really appreciate w1tcher's work and I also agree with other people's argues. Can you map makers ask Valve to add a function of workshop that the author of the Not Compatible maps can state in the map page that he is doing the porting work.
¡Vaya! 8 nov, 2023 @ 10:04 
also a lack of disapproval doesn't mean a default approval
¡Vaya! 8 nov, 2023 @ 9:50 
maybe make a list of the maps you are planning to port and give the mapmakers veto rights. leave it up a month or 2 before starting? then you're not wasting any time. a lot of these mapmakers have moved on, some will tell you not to port their maps.