Starbound

Starbound

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Avali Weapon Type Additions weapons : where to craft them & how they work
By VoltFoxMeadow
The Avali Weapon Type Additions mod description doesn't explain where to craft the weapons, so i'm making this guide to help those who want to craft them. (ignore the image, i forgot to take screenshots related to the mod)
   
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Crafting
The katana (called the Aikana) is crafted at the anvil, tiers 3&4 require the anvil to be upgraded, tiers 5&6 require any addon.
The broadsword (called the Avlocor) requires the seperator addon.
Everything else is crafted at the Weapon Workbench from the Avali mod.
Misc. details about the mod & this guide
Note: If i don't say weather a weapon is 1 or 2 handed, it's a 2 handed weapon (unless i forgot to say it's 1 handed, in which case just let me know and i'll fix it)

Each weapon has a combination of letters and numbers at the beginning of it's name. I wont include the letter/number combo, because some of them share their letter/number combinations with other Avali weapons. There is 1 exception, being the combat knives, which i will put their full name instead of just the 2nd part of the name.

Each weapon has a number that helps identify it's tier, usually at the end of the name. Most weapons juat have this number as their tier number, and tier 5 and 6 sometimes have S1 (for tier 5) or S2 (for tier 6) instead of just the tier number. there are 3 exceptions to this, being the Avliocor (which doesnt have a tier representing number due to it only having 1 available tier), the combat knives, (i will put their full name) and the SEER hand cannon.

also: blocks = stuff you can walk on, while tiles = walls & blocks
Weapons
Anvil crafted weapons:

Aikana: a katana with a 10-part combo (vanilla swords havea 3-swing combo) and the Parry alt, comes in tiers 1-6

Avliocor: A broadsword with a 6-part combo that ends with a small energy burst from the tip of the sword, has the Rising Slash alt, only comes in tier 6


Weapon Bench crafted weapons:


VB-CK KK.22 and VB-CK KK.23: 1-handed combat knives with a 2-part combo, the second part stabs behind you. KK.22 is tier 5, while KK.23 is tier 6

Mangonal: A railgun that peirces through blocks without harming them, making it safe to use in unprotected areas, alt fire launches a shrapnel impact grenade at high speeds, shrapnel does very minimal damage to blocks (cant even break dirt with a single grenade), comes in tiers 1-6

Terathorn: A burst smg with a grenade launcher alt that does minimal damage to tiles. comes in tiers 1-6

SEER: a 1-handed hand cannon that can either behave like a shotgun when fired normally or can be charged up like a railgun to fire a single bolt of energy that peirces through enemies (but not blocks). comes in tiers 4 (SEER-1), 5 (SEER-2), and 6 (SEER-3)

Roadrunner: An Assaut rifle with 2 firing modes: 3-round burst (primary fire) and full-auto (alt fire). comes in tiers 1-6

Astilla: A low-spread shotgun with a strong, close range burst of energy for it's alt fire. comes in tiers 1-6

Megalodon : A fast, semi-auto assault rifle that can also be charged up to fire a bolt of energy that pierces enemies. Doesn't have an alt fire. comes in tiers 1-6

Cyclops: A sniper rifle that fires powerful bullets that burst into shrapnel on impact with a target or a wall. has a period of time after pulling it out where you cant shoot, probably so you don't make op by swapping between 2 of them to fire faster than the normal fire rate. Doesn't have an alt fire. Comes in Tiers 1-6

Aquila: A "Smart" sniper rifle that fires projectiles that will try to curve towards potential targets (creatures, enemies, and players who have pvp on). no alt fire. comes in tiers 1-6