Project Zomboid

Project Zomboid

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Wolf Extraction Quest
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8.857 MB
11 JUN 2023 a las 2:39
7 ABR a las 12:43
17 notas sobre cambios ( ver )

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Wolf Extraction Quest

Descripción
Updated to B42
B42 update is finally here! This wouldn't have been possible without your incredible support. A huge, heartfelt thank you to everyone who supported me in any way – whether through donations, kind words, or noiseless patience. You were my motivation, and I couldn't have done it without you!

I would also like to "thank" those who have continued to demand things with their rude and disrespectful words, as if every gift were owed to them. What you have said has only highlighted the kindness of those who have chosen to support this mod.

Please note that this mod is based on an unstable version of the game. As a result, the mod itself may also be unstable and prone to glitches or crashes. Use with caution. New logo art generously donated by electriceasel, thanks!

Please consider continuing to support my work, this mod is my passion project, and I want it to be a source of fun for you.
Your future support is what will make it possible for me to dedicate the time and effort to make these improvements happen:
1) Fix existing bugs & keep the mod up-to-date with future game versions
2) Simplify the management of custom extraction points in modded maps.
3) Add depth and variety to the extraction quest with a brand NEW EXPANSION MOD (already in alpha stage now).

A configurable endgame quest/mission/challenge.

You stare at the map in your hands, tracing the lines with your finger... the dying man had pressed it into your palm, his last gift to you.
He had whispered about an extraction point, where a helicopter would come to save you. But you needed a military walkie talkie to call the pilot.
You feel a pang of sadness, knowing that the man who gave you the map would never see you make it to safety... but you steel yourself for the dangerous journey ahead.
You fold the map carefully and tuck it into your pocket, ready to begin.

You got a map and an extraction point.
You have to find a military walkie talkie to call the helicopter.
Now you have a mission.
A hope.
A reason not to give up.

You can:
  • Set the maximum number of days to reach the extraction point (or disable it)
  • Select the extraction zone (5 points in Louisville, 2 in Muldraugh, 1 in March Ridge, 1 in Rosewood currently) or pick it randomly.
  • Select also the extraction zone in modded maps (antenna needed): 1 in Raven Creek currently
  • Set the duration of the final extraction event... more hours, more zombies! (You know what happens when a helicopter flies over you, right?!)
  • Set the number of days to wait before the radio signal needed to call the helicopter becomes active (or disable it)
  • Choose how many repeater antennas (advanced antenna item) you must build (and activate in repeater mode) in various places of the map to get enough radio signal strength (or disable it)
  • Set the multiplier to the chance of finding mod related items in the loot of zombie bodies
  • Choose if you must stay near the extraction point during the entire duration of the extraction event (Confined Mode)
  • Choose the final extraction event difficulty multiplier (see notes)
  • Already start with the item needed for the extraction (military walkie talkie)
  • Choose if the quest will NOT be active at the beginning and can only be started after building/using the antenna (Extended Quest Mode)
  • Contact the headquarter using the antenna to request a new extracion zone


Last Changelog
Full Changelog in "Changelog" Top Tab or Pinned Discussion topic
02/03/2025
  • [B42] Modified Recipes for "Assemble And Update Repeater Map" and "Draw Extraction Zone Map".
  • [B42] Antenna renamed to "Advanced Radio Antenna".
  • [B42] All recipes moved to the "extraction" crafting category.
  • [B42] All recipes now require a crafting surface and light.
  • [B42] New pop-ups and text added for repeater mode activation/deactivation.
  • [B41/42] Fixed Zombie spawning issue on Extraction.
  • [B41/42] Fixed Map Fragment drop rate.
  • [B41/42] Fixed Gui font bug.

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Your encouragement means a lot! A kind word or constructive feedback is always welcome.
If you'd like to show further support, consider buying me a coffee.

[ko-fi.com]
[www.paypal.com]

Please rate with a thumbs up if you like the creation....Thank you!!

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This mod is not allowed in modpacks.
Please do not redistribute, re-use or fork the source code of this mod without prior authorization.
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Workshop ID: 2987772693
Mod ID: 2987772693/WolfExtractionQuest
Discusiones populares Ver todo (34)
2
5 MAR a las 14:57
Extended Quest Mode
Hentaikun
17
1
24 OCT 2024 a las 20:41
Multiplayer Bugs and a Suggestion
Percinator
2
23 ENE a las 17:26
How to get the repeater location map?
Greasy Hobo Man
658 comentarios
MummaBleep 16 ABR a las 9:28 
@stevensanterre at least you've managed to make one!! But then I only managed 3 and a half months my longest! I have just found a mod that takes the foil from chocolate!! It may technically be cheating but the ADHD in me cannot wait any longer to try and get the extraction quest up and fully running haha
Steven Santerre 15 ABR a las 16:33 
@MummaBleep I'm 7 Months and 9 days into this save and I've only found enough for two towers, and have not found a recipe for turning the fragments into foil yet either. I'm level 8 metalworking so I would think I'd have gotten that by now, unless it's somehow associated with another skill.
MummaBleep 15 ABR a las 13:53 
@stevensanterre I have been checking all restaurants and grocery stores and haven't managed to find 6 foil before pushing my luck so much I end up bit before I get enough to build a tower! lol wiki said to use the aluminum fragments can be turned into foil but I haven't found a recipe for that! So not convinced it can be!
Steven Santerre 15 ABR a las 13:47 
@MummaBleep I am also having a problem finding enough aluminum foil. Raiding several grocery stores has been my best bet so far. Aluminum foil seems to have been replaced with Aluminum fragments for many recipes in vanilla and this mod hasn't been changed to compensate for it.
MummaBleep 15 ABR a las 9:29 
Hey, I am playing in build 42 for the first time, I am having a nightmare getting enough foil to craft the antenna! Anyone got any tips on how to best get or craft aluminum foil in build 42?
Carl_penguin 13 ABR a las 16:59 
update :D
The Oofer 13 ABR a las 15:27 
thank you for updating this mod you legend! keep up the good work man!
marshmallow justice 10 ABR a las 14:10 
ahhh for some reason the UI is bug and doesnt show anything but by complete chance i was spam clicking all around the extraction tracker box and a tiny little part of it on the bottom left of the UI box was clickable and showed me the extraction menu page

**then when i successfully extracted and rejoined the game under the same character, the Request Extraction button was there (and then in sandbox enabling antenna again, now Manage Antenna was there. I guess its some bug, maybe loading in world -> then reloading back in would show it from start. BUT, at least i found the little tiny spot to click XD
marshmallow justice 10 ABR a las 13:41 
hi bro ijm trying to follow the FAQ for repeater/extended method and I dont get the UI change to manage repeater

in admin test, my setting is just 1 x4 fragment map needed to find location, and signal active at start of world

so i spawned in fragments, and repeater, the fragment map told me it's in west point cemetary.
so i went there, placed an antenna, the UI changes to 'repeater can be activated here, contact headquarter to request extraction'. But signal strength is still 0/1 and says more antenna operating in repeater mode needed.

But I can't right click or anything to see the manage repeater ui like in the picture examples to proceed.
WolfShine  [autor] 8 ABR a las 5:39 
@OxTailSafu Thanks for reporting, it will be fixed in the next update