安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Note to self-Oh no, I help create another mono red player, may god have mercy on my soul.
I find it hilarious how MtG Arena will allow a 160 card deck to actually function. I know these decks because I gamed their ranking system against them and would face off with them climbing back up. That what playing Magic encourages and you know its true (evil grin)
Probability alone says if you're using a 2 color 160 card deck you're very unlikely to pull anything that will work together, have any synergy or be capable of keep pressure up without the best possible opinions but Arena will make it work in their digital universe.
I've got experience working with a F2P game in the past and I can tell you there's an amazingly HUGE secret level of Whale-Feeding that the developers will allow to happen because these Whales will drop over $30k a month, each individual. The company that worked with went as far as creating special models/classes/items just for them. That total of