Crazy Plant Shop

Crazy Plant Shop

31 ratings
How do I Crazy Plant?
By Codswallop
A quick guide to "Crazy Plant Shop".

This guide includes the basics of Punnett Squares, Dominant and Recesive as well other "Science" stuff.

I have some basic achievement walkthroughs as well
   
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Introduction & Getting Started
This game functions on the principles of genetics that Gregor Mendel pioneered as a monk playing with some flowers. If you want the history, you probably should go ask your science teacher or check a library. The game uses made up plants with dominant and recessive allele*.



*Fancy word for 'what it looks like' in simple terms.


You have 13 days to play through the game and get the best score you possibly can.

12 of those days you can do stuff.

Day 1 is a tutorial. I will assume you have read that, got horridly confused on day 2, then came here. If not, go read day 1.


Each day at least 1 person will show up at your store at the start and want to place an order. Your job, if you choose to accept it, is to make them a plant.
Genetics and Squares
Every plant has at least two allel with two possible traits. How these are setup are as follows:

Dominant - Dominant

Dominant - Recessive

Recessive - Recessive

You will NEVER get Recessive-Dominant.


Heterozygous and Homozygous are thrown around a lot, but since I am betting few readers are latin experts :

Hetero = Other or Different
♥♥♥♥ = Same or Similar
Zygous = a pair or describing zygote stages (the allele)

So whenever you see some dude asking for Heterozygous plants, he wants a Dominant/Recessive pair. If he wants Homozygous, he wants Dominant-Dominant or Recessive-Recessive.




Punnett Square


Each parent plant donates both of its allel to the daughter plant. So the 4 squares represent the possible outcomes. For this example, I chose the starter Borinax plant, both with a
Dominant-Recessive Grey-White pairing and a Dominant-Dominant Grey-Grey pairing.

As you can see, no possible child of these plants is white, and every child will be grey since the dominant trait, grey, is on top in all of them.

We want a white plant, so....




In this example, I used a DR grey plant and a DR grey plant, both with recessive white flowers.
The top left is DD, the bottom right is RR and the other two are DR. This gives you all 3 possible plant combinations for this genotype.

This is the ideal for money making and saving on plant space.



Plant Breeding

The very first quest asks you for a Heterozygous plant with two different sets of traits. The catcus will work nicely for this example. Grab two random ones and hopefully you will get one that looks like this:


Take it and the partner to the machine and you can start cross-breeding.
Our first pairing gives us the Tall-Short DR we want for our breeder plant, so select that.

The second gives us question marks, as we have not yet unlocked the fuzzy trait. Since both parents have the recessive trait for fuzzy, we can have a daughter plant that is fully fuzzy and RR Homozygous. (yes, these sentences are getting weirder).


Once unlocked, the Allele will pop up and your new plant is avaliable. For the first quest, we still need another plant that has both Heterozygous. So take the daughter plant, and cross it with a parent, and select D-R for both of them.



Achievements and mission guide
Some Achievements are harder then others. Here is a quick runthrough:


The Accumulator- Unlock all plants. These unlock with quests and jobs completed. If you try and help a reasonable number of people a day, this will pop on day 11 or 12 no problem.

Do not feel you have to do EVERY quest, as sometimes they cost you money since you have sold plants.

Spendthrift- Purchase all shop upgrades. Make money, get shi-...stuff. I have to go back and get this because while I had 700 or so gold I keep forgetting to buy all the upgrades. Try and get the breeder power on the 3rd or 2nd day, and the second upgrade by the 4th. After that, just buy everything before the end of the game and you get the achievement. You should be tripping over gold by then.

The Prodigy - Win the World`s Fair.
Four quests -
First is a double Heterozygous plant (DR, DR)
Second is two plants that are same species but different traits. Easiest is a tall fuzzy catcus and a short prickly catcus.
Third needs three plants with three different Recessive Dominant traits (DD,DD,DD)
Last is five plants, all that have RR traits. Tricky, but if you have two breeder plants with DR for each species, this is a snap.

The Matchmaker - Breed 150 plants. Should get this if you get to day 12 or 13.




The Pinchfist - Easiest way I found was to sell plants on the stand in the middle-left bottom of the screen. Plants that have RR traits sell for a fair bit (3 gives 7, 4 gives 9, 5 gives 12). Often times this is as much as you are getting from lower plants and quests. Use the DR-DR square method to breed RR children, sell them, and repeat. Works well with Spendthrift.

The Doormat - Do not reject a single order. You do not have to accept every order. If someone shows up that wants 5 of a junk plant you have not had on your shelf for 3 days, do not feel you have to burn 3-4 machine charges and buy all the parts. Just ignore them. DO NOT ACCEPT OR REJECT. Just ignore. Easy achievement.


The Workhorse - Harder. Do not do this with Doormat, the RNG you need to get both in 1 run are statisically hateful. Best advice is reject any order for 3 or more plants unless you can buy them from the shop (plants with a specific trait always have dominant for the other 3) so if someone wants a small spikey catcus, just buy a small catcus and save your charge.
5 Comments
RauschHaus 31 Oct, 2018 @ 10:05am 
I had a lot of fun with this little game. At first I didn't know what the contest man wanted, but figured it out eventually. You have to fill his order on the day he comes in. I wish one could make a game using foxes or cats or dogs. That would be a lot of fun to see how a certain trait would look after generations of trying.
ToxicDog 28 Sep, 2017 @ 6:31am 
Hello, I added your guide here: http://sp.zhabite.com/sharedfiles/filedetails/?id=963020290
I hope you enjoy it ^^
ShonaNingyo 26 Dec, 2014 @ 9:54am 
Thank you for this guide but it still confused me. My brain just doesn't take to biology science very well ^_^; I understand what you're saying, the problem is applying it to the game, which in that setting makes it seem more complicated than it is. Oh well, at least I'll be surrounded by adorable chubby catcus plants..
Alkali Ali 24 Oct, 2014 @ 4:35pm 
For the doormat achievement - you can accept every request but you don't have to fulfill it. I only made those that paid off higher (more traits = more money). All that counts is that you never press the 'reject' button. I didn't know that you can ignore them, only saw an accept and reject button.

I skip the Workhorse one. ^^
Thanks for the tips with the competition... at first I had no clue what that guy wanted from me.
Glaux 18 Aug, 2014 @ 1:37am 
I just want to add on about my experience getting "The Workhorse". It's definitely more trouble and tedium than it's worth.

The more unique customers will always have pre-set requests that will never change. If you reject them, they will always come back with previous requests you didn't fulfil. Besides the 1-to-2 pre-set requests you can fulfil, the majority of these orders will come from randomized requests given by a bunch of generic guys in green, and these guys usually don't show up until after you've rejected the unique customers at least a dozen times.