Stellaris
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Additional Building Slot - (Technology, Repeatable)
   
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31 marca 2023 o 2:26
15 marca o 16:41
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Additional Building Slot - (Technology, Repeatable)

Opis
3.14.*+ Compatible.
I set cap at 295 times (some buildings and 2 techs adds building slots in base game)
Why 295 there is a mod that changes ui to support 300 building slots. Another one is 180 and there is is few more your choice.
When 4.0 comes this mod will need REWORK.

This mod adds its own tech, no vanilla files edited.
You can add in mid game.

Society
Category: New Worlds
Required Techs: "Durasteel Infrastructure" ,"Neutronium Materials"

Adds new repeatable technology additional building slot each time when researched, for users who like to fill building slots with other mods that increase them.
Komentarzy: 39
EMPIREVSREBLES 29 maja o 17:18 
I'm completely new to Stellaris. What changes were made that made this mod unneeded?
eltarin  [autor] 16 maja o 8:30 
So far I don't even know if there is sense to update, 4.0 change a lot, as I play more and more I don't even know if there is need for it.
Eternum 6 maja o 1:08 
update pls
alfharobby 14 kwietnia o 20:51 
awesome, thank you so much eltarin for this glorious mod, i can't imagine how tired micromanaging each planet with 300 Building.
Comrade Phoenix 13 kwietnia o 10:35 
Thank you for clarifying.
eltarin  [autor] 13 kwietnia o 9:58 
Cap is = 295, so 295 times you research that and there will be no more show of this tech = cap.
Comrade Phoenix 31 marca o 23:49 
Is the 295 cap the number of times the tech can be researched, or the max number of building slots unlocked?
alfharobby 22 marca o 17:33 
wow nice update thank you so much, though would really appreciate it, if 295 Cap being added at the Mod Description as well.
eltarin  [autor] 15 marca o 16:43 
Added cap for tech at 295
eltarin  [autor] 1 lutego o 14:49 
Read DESCRIPTION