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High efficiency drives (GRID and such) are also plenty worthwhile for non-combat ships. These are great for colony ships and can open up the whole solar system to you much earlier in the game.
Plasma is all about using 4 x Nose. It still feel fine (but you're forced to use very heavy ships).
PD Lasers are meh - you should use instead either a PD Particle Beam (early) or 60cm UV Phaser (later).
In players hand (read - mods) alien kinetics is ... absolutely brutal.
Making neutron flux heavy fighters is terrific fun and can destroy fleets up to 5x their size with care and attention, but the AI captains will immediately split up and get picked off by missile fire that a closer formation could've protected them from with mutually supporting PD.
I have some ship designs for when I'm alert and some for when I'm sleepy/impatient. I'm still trying to figure out how to design ships the AI can do well with. Just a thought 😉