Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
But please add a huge disclaimer for the Priming part about the necessity to have an oxygen tile next to the setup.
I think I spent 4-5 hours across a few gameplays debugging my setups and not understanding why the oxidizer gets overpressured T_T
I always though the problem was the liquid or the way I spill it. Or the material of the walls, etc.
Until I went to read the last comments here X_X
Anyway, great guide! I modified it a bit for my own needs, but at least now I don't have to have trauma when the next time I build it and will have some CO2 around xD
If anyone has tips for these i'm listening !