Project Zomboid

Project Zomboid

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Cannibal Rebalanced
   
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9.498 MB
29. Aug. 2022 um 6:48
3. Sep. 2022 um 23:35
11 Änderungshinweise (anzeigen)

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Cannibal Rebalanced

Beschreibung
Many thanks to the original mod author MethylEniMine for their amazing work on Cannibalism.
https://sp.zhabite.com/id/MethylEniMine1984
Original Mod Link:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2823205096
Original Workshop ID: 2823205096
Original Mod ID: Methyl_Cannibal

DISCLAIMER & WARNING:
This is my first time modding and adjusting values for Project Zomboid.
This mod has not been tested in MP. Only in SP for my personal cannibalistic needs.
Do not use Methyl_Cannibal together with this mod. This mod is not a patch.
It should be save friendly as it still uses the original ID values from the original mod. Backup your saves just in-case.

This mod brings some gameplay balances and the common overweight issues from butchering one single corpse.
==================================
List of changes made from the original mod:

Reduced human parts obtained when butchering corpse
-- Human Meat: 15 -> 5
-- Human Tendon: 5 -> 2
-- Human Bone: 10 -> 5
-- Human Intestine: 10 -> 2

Raw human parts now rot over time
-- Fresh duration: 2 days | Days to Rotten: 4 Days

Additional Recipe to make Human Minced Meat

The following recipes now accept SharpKnife item type:
--Butcher corpse
--Make A Preparation For Blood Sausages
--Make Minced Human
--Make Leather Strips

The following recipes now accept Hammer and SledgeHammer item type:
--Make Bottle With Blood

Added the following recipe (Does not need to be learned):
-- Human Meat on Pan -> Empty Frying pan
-- Cooked Human Meat on Pan -> Empty Frying pan
-- Human Meat On Gridle Pan -> Empty Gridle Pan
-- Cooked Human Meat On Gridle Pan -> Empty Gridle Pan
-- Human Meat On Roasting Pan -> Empty Roasting Pan
-- Cooked Human Meat On Roasting Pan -> Empty Roasting Pan

Fixed Knock Knock Bone not being repairable
Knock Knock Bone weapon and crafting amount adjustment
Human Leather weight adjustment
Human Fat weight adjustment

Rotten human parts can be used in Composter (This should help make more Kopalchen for Pure Cannibal Food playthrough)

For full detail of changes, please visit the Change Notes

Workshop ID: 2855842980
Mod ID: Methyl_Cannibal Rebalanced
Beliebte Diskussionen Alle anzeigen (2)
4
19. Jan. um 3:12
kuru disease idea
pashaBiceps ♔
1
18. Jan. um 20:32
Toggle Zombie Cannibalisms
Undead
77 Kommentare
M4A1CID  [Autor] 31. Mai um 10:40 
You might want to try on a new character with the trait selected at the start in a different save file/world and see if it works.
AphroditeHex 31. Mai um 10:24 
Would a new character be needed? I've been adding the trait via admin
M4A1CID  [Autor] 31. Mai um 9:33 
AphroditeHex, you might need to check if you have the cannibal trait and any mods that may conflict with corpse interactions
AphroditeHex 30. Mai um 18:16 
I'll fiddle with the files a bit... sorry to bother you. I really love this mod's concept but I haven't been able to use it
AphroditeHex 30. Mai um 18:15 
Yes, I did that, I do have the corpse in my inventory but i see no option to butcher it... not sure why
M4A1CID  [Autor] 29. Mai um 20:34 
Hi AphroditeHex, grab a corpse in your hands then right click on the corpse to trigger this mod's recipe.

This is not compatible with Build 42
AphroditeHex 29. Mai um 18:39 
Maybe I'm dumb, but for some reason I can't butcher a corpse. I have several sharp tools in my inventory as well as the corpse, but no option to butcher it
Sssss 4. Feb. um 17:50 
yeah
Agent Poindexter 1. Feb. um 18:29 
It would be cool if for the B42 version you use the butcher hook to hook the body on and you can gather meat from it.
Sssss 22. Jan. um 13:57 
Cool! I love this mod!