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It's implied by the PGI dev that the Vet/Elite AI is fluff and only applicable to the enemy pilots, your hired pilots have their own behaviours that are the same for everyone (Default_BehaviorConfig), with no hidden bonuses.
Player-side AI behaviour might depend much more on your weapon grouping, with group 1 being the priority.
Those accuracy curves and behaviour stuff could just be deprecated entries with no function.
The only thing that matters might be the stat limits, which means 60/60 Lt might objectively be better than 20/20 Maj.
I’m glad I could help.
Cool! Thank you. I added a mention of it into the "More on the Topic" section.
Thanks for compiling the descriptions into the text file!
I added you into the credits and added your link above the images.
This was a great find - thank you!
Maybe this helps those struggling with the images:into text files:
https://pastebin.com/b8n4zFJA
I used Tesseract OCR to convert the images into text files, so there are not complete sentences and there are errors, but it's a start at least I hope.