Stellaris

Stellaris

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Orbital Ring + Habitat
   
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918.848 KB
18. maj 2022 kl. 9:32
23. apr. 2023 kl. 5:47
4 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Orbital Ring + Habitat

Beskrivelse
"This installation's research facilities are most impressive! Perhaps we'll have time to see them later."
343 Guilty Spark – Halo

This mod enables the building of orbital rings around planets with habitats and the building of habitats above worlds with orbital rings, it was originally designed to be used in conjunction with my Space Elevators mod though I have since found a better solution for that mod, however both can still be used together or independently.

I made this since while I like the new orbital rings, I didn’t want to choose between building them and orbital habitats and I suspec somet other people may feel the same way.

Compatibility
This mod should be compatible with most other mods but may interfere with other mods that modify vanilla orbital rings, it may also cause clipping issues with some modded megastructures if they are build in conjunction with orbital rings. Gigastructures is known to cause issues with this mod.

Special thanks to everyone at the Stellaris Modding Den [discord.gg] for all their help
Banner art belongs to Brad Wright [www.artstation.com]
26 kommentarer
Elitephoenix 6. jan. 2024 kl. 15:39 
It doesn't work I tried it =\
Sidewinder Fang  [ophavsmand] 30. nov. 2023 kl. 7:04 
it may or may not work after the habitat update, I haven't tested it. In theory it should be work since it doesn't directly touch the habitat code but there may be complications somewhere. Might check it out when I have the time and motivation.
tolaburke 30. nov. 2023 kl. 3:51 
Hum. With the change ti Habitats, does this even still work?
Porkenstein 28. aug. 2023 kl. 22:18 
@Sidewinder Fang,

Nevermind... I removed this mod and I'm still getting a crash, just in a different file. Something must be screwed up or perhaps it's a memory corruption.

[00:16:05][trigger_impl.cpp:1191]: Script Error: Invalid context switch [solar_system] from NAN Ctenophore [fleet], file: events/pre_ftl_awareness_events.txt line: 41, Scope:
type=fleet
id=16780184
random={ 0 3881278694 }
random_allowed=yes
from={
type=galactic_object
id=4294967295
random={ 0 2225976106 }
random_allowed=yes
}
Porkenstein 28. aug. 2023 kl. 22:13 
@Sidewinder Fang,

I'm getting a consistent CTD from this mod in the late game.

[00:07:53][trigger_impl.cpp:1191]: Script Error: Invalid context switch [orbital_defence] from BEtris Colony! [planet], file: common/megastructures/zz_15_orbital_ring_overwrite.txt line: 68, Scope:
type=planet
id=385
random={ 0 3991148998 }
random_allowed=no
from={
type=country
id=12
random={ 0 3991148998 }
random_allowed=no
}

Any idea what could be happening here? I have all of the Planetary Diversity mods installed as well. Do you know if they conflict?
EggnogInducedApathy 14. juli 2023 kl. 18:55 
After some digging, you are correct, there was an unexpected mod overwrite. Thanks!
Sidewinder Fang  [ophavsmand] 14. juli 2023 kl. 12:41 
@EggnogInducedApathy I tested it, it works just fine, it might be another mod that's overwriting the same file.
EggnogInducedApathy 14. juli 2023 kl. 12:29 
This doesn't seem to work with 3.8
Sidewinder Fang  [ophavsmand] 23. apr. 2023 kl. 6:17 
Its updated
SMmania123 22. apr. 2023 kl. 23:10 
Please update to 3.7