Stellaris
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Real Space - Planetary Stations
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196.868 MB
2022年3月9日 0時12分
5月17日 6時06分
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Real Space - Planetary Stations

Annatar 作成の 1 件のコレクション
Real Space Full Pack
16 アイテム
解説
Planetary Stations version 1.5.10

This version is compatible with patch 4.0 Phoenix.

[boosty.to]
[discord.gg]
[vk.com]



The main feature of this mod is the ability to colonize uninhabited worlds. Unlike other similar mods, the goal of this mod is not just to open up the possibility of colonization, but to make it a harmonious part of the gameplay, without seriously distorting the balance of the game. To do this, a new type of colonization - Planetary Stations - was created, similar to the Habitats. Planetary stations are relatively small settlements that are available from the beginning of the game for some types of planets. These stations are expensive to build and maintain, but have many resource production bonuses and other unique features. Stations have special special specializations, districts, and buildings. The size of planetary stations is much smaller than planets and this severely limits the number of inhabitants, but is compensated for by low population growth.

Station types:

  • Energy Station
  • Mining Station
  • Research Station
  • Civilian/Transit Station
  • Industrial Station
  • Military Station
  • Resort/Temple/Unity Station
  • Prison Station



  • This mod does not support achievements.
  • Although the required items are listed on this page, this mod can be used separately. Real Space and New Frontiers are not required at this time. Not having these mods will not cause bugs, but common items may appear in future updates.
  • This mod does not allow access to colonizing all uninhabited worlds. In future updates, new technologies for colonizing new types of worlds and other features will be added.
  • This mod can be turned on at any point in the game. A new game is not required.
  • Compatibility with other mods should not cause major problems. The minimum number of elements that can be used by other elements has been used.
  • For mod creators, use the planetary_stations flag to identify planets with stations.
  • Some elements of this mod may well not work as planned. It will take some time for testing to polish things up. I would welcome any help and advice on my Discord[discord.gg]. Unfortunately right now I have almost no time to find all the bugs myself and adjust the balance.



My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.

As of late, Patreon no longer works for me. I can only get your help through Boosty[boosty.to] and am switching to the new support model. You can now choose which project to support. I will be able to start upgrading as soon as we raise the necessary amount. The good news is that updates will appear immediately on Steam and will be available to everyone.

[boosty.to]
人気スレッド 全て表示 (11)
3
1月18日 12時12分
Terraforming Mars is a mistake!
mcduke313
5
2023年1月21日 22時21分
Military stations useless
ChemPlay
4
5月25日 15時55分
Theory - How to Effectively Populate a Planetary Station
The_Mess
521 件のコメント
喵小夕 · F_thx 5月25日 19時51分 
Please provide a scripted_variables identifier to enable compatibility with the BPV More Building Slots mod
AltoidsMaximus 5月23日 11時46分 
Did you fix the AI building hundreds upon hundreds of these? Even better, the AI only builds one or two per empire.
erbmur 5月23日 7時08分 
How do I know what kind of station will be built on the planet?
Nikal 5月23日 6時30分 
I had to disable the asteroid bases on my end. Primarily as they kept crashing my game whenever I pressed to view one, and I have too many mods to bother figuring out whether it's a compatibility issue… 😅

But also because I find them really annoying gameplay-wise. I play with very little habitable world, so the planetary stations being used for terraforming is very cool. But the asteroid bases are just sort of there; hard to click on (asteroid are tiny), useless for macroeconomy, and frankly just annoying to look at. :steamsad:

I've been thinking, if you would consider, how the old pirate bases looked like. Perhaps this could be an inspiration for what the Asteroid stations are good for? Perhaps as a rare technology from the marauders? idk. 🤔

On another note, terraforming district when? 😏
Wairui 5月22日 14時57分 
@tilarium Yes, ty. But mainly I wanted to draw attention to NF - a mod that would be excellent companion to other mods. I would love to use NF.
dеsəp 5月21日 9時08分 
! Препятствие на станции "- 20 районов" даёт дэбаф от происхождения Преобразователи планет.
tilarium 5月20日 12時39分 
@Wairui Read the description. Section called "What you need to know", close to the bottom, just a little above the discussions section which is right above the comments section.
Wairui 5月20日 12時35分 
Can I use 'Planetary Stations' without 'New Frontiers' (NF) without issues?
I actually really want to try NF, but its' incompatibility problems (detailed in the NF mod page) prevent me from doing so.
ngedigk 5月20日 9時52分 
Thank you so much @Annatar
erbmur 5月20日 8時50分 
How do I choose the type of station I want to build?