Stellaris
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More Civics Points
   
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22 พ.ย. 2021 @ 12: 29pm
15 พ.ค. 2022 @ 10: 26pm
5 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
[3.4.2 Compatible]
- Ethic and Civcis slots goes to 5 (Gestalt cost 5).
- About twice more traits points and slots.

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My main mod to diverse the game and increase replayability !

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18 ความเห็น
Star_Made_Knight 22 ธ.ค. 2022 @ 7: 11am 
not compatible.
Wiirlak  [ผู้สร้าง] 12 ธ.ค. 2022 @ 2: 37pm 
It should be
Xorgul 12 ธ.ค. 2022 @ 12: 54pm 
Is this compatible with 3.6?
savadrin 19 ก.ค. 2022 @ 11: 14am 
oh extra civic points through a tech is perfect, and i don't need them in the beginning phase anyway. i'll check that mod out, thank you:)
Wiirlak  [ผู้สร้าง] 19 ก.ค. 2022 @ 2: 39am 
Maybe you might want to use my other mod which add 2 techs adding 1 civic slot each (with a lot of others things, as news civics, origins, gameplay feature, etc...)

Link : https://sp.zhabite.com/sharedfiles/filedetails/?id=2425550468
Wiirlak  [ผู้สร้าง] 19 ก.ค. 2022 @ 2: 37am 
@savarin
It can't be made to only affect the player - except during the game with techs or other kind of modifier; but not possible to start the game only with the player having more civics.
savadrin 18 ก.ค. 2022 @ 5: 48pm 
does this affect the AI as well or can it be made to affect just the player?

i've found one mod that adds civic points for just the player, but it's silly and adds 99 through a tech.
Wiirlak  [ผู้สร้าง] 15 พ.ค. 2022 @ 10: 27pm 
It was not necessary, I still updated the version number of the mod anyway
ZacharyBuilder 15 พ.ค. 2022 @ 4: 30pm 
will this be updated to 3.4?
Wiirlak  [ผู้สร้าง] 13 เม.ย. 2022 @ 3: 00pm 
Since the start of the game; AI is affected aswell - they will spawn with more civics (except for prescripted empires if they weren't saved with all slots used)